• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Movement Pathing

Status
Not open for further replies.
Level 10
Joined
Feb 7, 2005
Messages
409
Hey, I need a way of disabling the whole detection movement to point, basically, I want the unit to head straight towards the point as far as possible until it can't move anymore.

(like missile movers)

basically, I'd like a way to move a regular unit by use of missile movers, so I can get them to move to each point following different movement patterns.

any ideas?

I tried simply using a missile mover as their mover, and they just get thrown off the map at initialization and can't be used, it's weird.
 
Status
Not open for further replies.
Top