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Movement Pathing

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Feb 7, 2005
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Hey, I need a way of disabling the whole detection movement to point, basically, I want the unit to head straight towards the point as far as possible until it can't move anymore.

(like missile movers)

basically, I'd like a way to move a regular unit by use of missile movers, so I can get them to move to each point following different movement patterns.

any ideas?

I tried simply using a missile mover as their mover, and they just get thrown off the map at initialization and can't be used, it's weird.
 
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