Bugs:
So far I only played with AIs and in 80% games a fatal error appears :/
Usually with more than 4/5 AIs.
Tank's rage doesn't work sometimes usually when lvl 4.It only starts working if i stand in place and take a lot of damage.Suddenly Rage starts working.
Maybe score should be calculated in "% hp remaining" since 5 tanks will always win vs. a hybrid team because of hp...maybe
Alchemist's first spell damage info is bugged.I think it shows 90 dmg all the time or so.You should globally improve spell research info (mana/cd).Spell info (what it does) is pretty good
.Some heroes don't have a portrait...tank, scout,...
Some suggestions:
Mortars:
Add a pirate mortar
.With multiple scatter cannon and stuff (flies, doesn't roll, fires 3-5 in a cone, each cannonball has a small aoe)Bigger cast distance=bigger distance between explosions.And maybe a net to hold enemies?
Add a "Air-force General".Summon kamikaze, bomber run (fires a bomber that will fire mini bombs until it reaches location).passive:bomber fires bombs more rapidly, kamikaze more dmg/speed.
Runners:
Add some kind of ninja?With ww, illusons etc.He could use "wand of illusion" ability to make illu of ally (take 500% dmg).
Add a time traveller.Blink into past(maybe it should be a passive)=restore hp go back where you were 3 sec ago.
Some arcanist with mana shield and some "archanish" spells would be nice.Cat shield on ally blocking next xx dmg.
Overall map is great and fun to play with nice terrain,+it has goddamn AI what I really like (make them cast heals and other spells, not only jump and sprint
), 5/5.
question:I'm not sure but there are items?I think I saw somewhere it says there are items.I didn't find them lol.Where are they?
More info coming soon.