Features
WE Unlimited Features
Removed doodad/item/unit limits
Up to 16 different tiles
90 degree cliffs using the raise/lower tool
Extended map size and map height limits
Extended object editor limits
Extended gameplay constants limits
Clearer object editor arrangement
Enabled hidden units, doodads and spells
Added hidden icons, textures and models
Build all doodads on cliffs and on water
Custom minimap preview pictures
Custom ingame minimap pictures
Custom loading screens and diashow screens
AMAI and Commander included
Enabled hidden trigger functions
Added many completely new trigger functions
Access unit stats via triggers
Enabled move speed higher than 400
Included custom dynamic light sources
Spell enhancer for trigger enhanced spells
Included hero glow pack
Made tree models available for units
Included local files patch
Included map protector
Premade interface icon patterns
Include custom fade filters
Include custom sky textures
Automatic bmp/jpg/tga to blp conversion
Fixed dos name bug in the WE
Enabled Blizzard debug mode
Added dummyspells and dummyitems
Added a morph unit trigger action
Added wait for event actions
Built in dialog engine
Built in leaderboard engine
Built in third person camera system
Built in arrow key control
Password hero save trigger
Built in voting engine
Cubic spline camera triggers
Built in multiple choice system
Built in hero selection system
Removed tileset limitations
Removed melee/campaign categories
Unlimited doodad scaling and rotation
Made all tiles buildable
Import/export layers and triggers
Combine object editor data
Multiselect import manager
Optimize map size option
Listfiles for all mpqs
Multiboard progress bar triggers
Lots of additional stuff
Additional Features of WEU Pro
Up to 10 different cliff tiles
Remove hero glow from heros