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More Maps Online

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i dont think you can do that on bnet.

what i get from what your saying is like in the wc3 campaign. how they have you go to a certin part of the map a (circle of protection) and it starts loadinga nother map so your in a whole new area.

i really dont think thats possible to do on bnet.

i think youd have to make a few maps and probly add a save/load system to the map.

so put it like this

map 1
complet the quest etc......save

host map 2
Load your hero

etc
 
Yes, I was thinking that to, making the map were you can train yourself etc., and make extra maps that r dungeons, host them, load your hero, and you r in a new area. But it would be more easier if I can do that like a campain, entering a region, loading the new map, and being in an whole new area, it would be more easier.
 
There is a way to do what you are thinking, in an in-direct way, you can make a "epic map" size, and have the top half or a top corner your starting map, and when you go to a certain spot, you go to a new part on the map, and the camera moves with you. If you look at the Aliens 2 Beta map, or the whats it called... Gah... Can't remember the name, but it was like a samus multi-player RPG, anyways, once you enter a area you travel to somewhere else, and the camera bounds change and such, kind of like what happens in uther party, sorry if I wasn't any help.

How ever, why don't you just make a big map, and teleport to different parts of it? its abit more advanced in triggers, but then your map can be hosted over battle.net (keep in mind the 4 mb map limit)
 
You shouldn't string together maps on B.net. It gets all messed up with a few maps with all the players spread across them. Use WEU for its 416 size then go back to WE if you want a big thing, but lots of maps shouldn't be connected over b.net. Maybe two but even that would be messed up so.... just make one huge map.
 
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