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Monkey King Ingame Texture

Submitted by Grey Knight
This bundle is marked as approved. It works and satisfies the submission rules.
This is my Dota 1 version of Monkey King
using only in-game texture
The animation is from the Blademaster
Give Credits if you use this in your Map

[[[[[[[[[[[[:::::::::::::::::::::::::::::::]]]]]]]]]]]]
Monkey King

Spells
Boundless Strike
Tree Dance
Primal Spring
Jingu Mastery
Mischief/Un-Transform
Wukong's Command

Update Fix

- Added a "Portrait"
- The right hand/foot is correctly "Attached" to the bone
- Changed "Texture" for the shirt
- Fixed the "Hole" under its mouth
- The "Wrap" on the armor parts fixed
Contents

Hero Monkey King (Model)

Hero Monkey King Portrait (Model)

Reviews
General Frank
A fine model edit with a great use of in-game textures. Good job. You might want to make a better portrait model though.
  1. Grey Knight

    Grey Knight

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    I have a Icon here
     

    Attached Files:

    Last edited: Mar 19, 2018
  2. GreatOneAce

    GreatOneAce

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    Nice model but where is Wukong's headband?
     
  3. JesusHipster

    JesusHipster

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    It's a good edit
     
  4. deepstrasz

    deepstrasz

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    Very nice although some animations seem to not hold all body parts in place.
    4/5.
     
  5. Grey Knight

    Grey Knight

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    yeah
    I forget to fix that thing
     
  6. Athur12A2

    Athur12A2

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    Amazing work there, especially the armor, but i only give 3/5 because of default animation.
     
  7. Lord_Marrowgrath

    Lord_Marrowgrath

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    Look at that File size! Weapon attachment could be better, I think. 4/5 +rep
     
  8. Grey Knight

    Grey Knight

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    yeah probably that's my real problem
    I can't make Animation Properly
     
  9. Kyrbi0

    Kyrbi0

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    This is a rather impressive edit. Noice work.
     
  10. PROXY

    PROXY

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    Review: Nice and creative edit. Especially the use of thralls head :p A few things though:

    1. Fix the hole under its mouth. When he looks up in one of the animations the hole can be seen.

    2. Improve the wrap on the armor parts. The lines are edgy and all of them look kinda blurry. And make their material two-sided.

    3. Add a portrait. The one now does the model no justice.

    4. The right hand is not correctly attached to the bone. (its sepearted from the armor part).

    5. Personal taste: use a different texture for the shirt. I tkind of looks like as if the body texture was bugged and stretched.

    Do that and it will be approved.
     
    Last edited: May 21, 2017
  11. PROXY

    PROXY

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    Double Post to keep this active:

    You have still not adressed the important parts of my review. I'll set the model to Awaiting Update until you fix those things.
     
  12. Alexen

    Alexen

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    You implemented a portrait on this one! Awesome! 5/5 :D
     
  13. Shido

    Shido

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    Oh god, you just make me my dream on Wukong come true. We are now have a darker cousin XD. GREAT JOB
     
  14. The Panda

    The Panda

    Icon Reviewer

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    Looks really cool!
     
  15. General Frank

    General Frank

    3D Modeling Moderator

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    A fine model edit with a great use of in-game textures.
    Good job.

    You might want to make a better portrait model though.
     
  16. Diegoit

    Diegoit

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    Can make a non armored one?
     
  17. Lordlycan

    Lordlycan

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    the armor tones and the monkey tones are quite similair it would be improved if either of them get more of different color. Perhaps a lighter orange skin on the monkey himself. It looks solid