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modify narrator text prologue orc

Level 2
Joined
Feb 21, 2026
Messages
3
Hello everyone, I'm trying to translate the text of Warcraft 3: Reforged to match the classic dub in my native language. I've found a way to modify the campaign text, including the cutscenes and character dialogue. However, I can't modify the narrator's dialogue in the tutorial. I'm using the latest version of Reforged, 2.0.4.

I show them what I did manage to modify
1.png

Another example of what I managed to modify
2.png


I make all changes to the texts by extracting war3map.wts and opening it with Notepad. No matter how much I modify the narrator's dialogue as I will show you, it cannot be changed in-game.
3.png


I tried many ways but couldn't find how to change the narrator's text. If anyone knows a way to modify that, I would appreciate it.

Update: I tested the same mission extracted from version 1.29, and the changes to the narrator's dialogue are applied there. I tested this modified map in the Reforged version, and the changes are retained, but the catch is that it only works for the SD version. When the Reforged graphics are enabled, there's no way to make any changes to the narrator's text.
 
Last edited:
I don't think the narrator's dialogue text can be changed. The narrator in the Prologue is some kind of NPC that's something hardcoded, compared to the regular characters (like Thrall or Arthas).

You might feel free reading this thread if you don't understand correctly about changing dialogue text in-game cinemaitcs: Need Help Editing Dialogue Text in Original Campaign Cinematics
I understand, then, that there's no way to change the narrator text, as you mentioned. I had already seen the post you sent me, and it was helpful for my project; I was just stuck on the narrator issue.
 
I found a way to translate the narrator's dialogue, in case anyone finds this information useful. In the war3map.wts file, the same dialogue is repeated three times. For the changes to take effect, you must change the third time you encounter the dialogue. However, I recommend changing it every time the same dialogue is repeated to avoid any conflicts or errors. Here's an example of what I mean.

4.png
 
I found a way to translate the narrator's dialogue, in case anyone finds this information useful. In the war3map.wts file, the same dialogue is repeated three times. For the changes to take effect, you must change the third time you encounter the dialogue. However, I recommend changing it every time the same dialogue is repeated to avoid any conflicts or errors. Here's an example of what I mean.

View attachment 575912
I thought it's impossible to change the narrator's dialogue in-game, but in fact, it's actually fixable. Anyway thanks for the info.

Update: I tested the same mission extracted from version 1.29, and the changes to the narrator's dialogue are applied there. I tested this modified map in the Reforged version, and the changes are retained, but the catch is that it only works for the SD version. When the Reforged graphics are enabled, there's no way to make any changes to the narrator's text.
Changing the dialogue in Reforged version of the campaign is literally impossible due to the new dialogue system made by Blizzard that supports the HD facial animations or something similar. It's already mentioned in the thread I linked.
 
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