- Joined
- Aug 27, 2012
- Messages
- 169
Is it possible to modify Game Interface Text to show text(string/integer variable) that can be changed at will during the game? Such as how when your hero dies it shows the text with it's name and level has died which are variable and can change during the game.
So for example if I wanted to make "Not enough mana." show different comedic text each time. Or if I wanted the Chaos damage type tooltip text to look snazzy with changing colors.
As far as I can tell, the game interface text does use some varying text thingies like %d %u %s but those are specific to its own text field and the value it shows is probably not manipulable at all.
The ideal for me would be able to show a variable's value that is used in triggers, into the game interface text.
So for example if I wanted to make "Not enough mana." show different comedic text each time. Or if I wanted the Chaos damage type tooltip text to look snazzy with changing colors.
As far as I can tell, the game interface text does use some varying text thingies like %d %u %s but those are specific to its own text field and the value it shows is probably not manipulable at all.
The ideal for me would be able to show a variable's value that is used in triggers, into the game interface text.
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