1. Mdlvis, Magos, Blender For now (And a Lil of Matrix Eater sometimes) with milkshape 3d for converting
For 2D, I mostly use photoshop, couldnt get use to paint tool sai :V
I wanna learn SC2 modeling, BUT, I no starcraft, plus, warcraft is like the only game that can play on my computer (Laptop) less lag plus won't "burn"
I will definitely go to 3ds Max (For Warcraft modding), and 3ds Maya in future
I wish to Play with ZBrush, they looks fun, but no have computer enough powerful for it (I think?)
My computer just too weak for them now, Take ages to load them and Lags like hell

(3DS MAX)
Tried to Explore abit of sculpting in blender, My laptop hang like 1 minute every swipe, can't even explore it
2. Hmm... I don't know? I love drawing, Learning some basic designs in college. thats what i know :V
3. Unwrapping is the least fun for me, and is actually very demotivate me (Procrastinate the Most in this stage), and quite hard for me, the next would be texturing, as I do not have much experience on it due to playing with too much ingame texture, still trying to make my 1st successful model with custom texture. The next would be Ribbons (I HAVE 0 IDEA HOW TO USE EM), Effects for warcraft, I could play out at least something, but is also something i am extremely weak at. (But at least i can create something). And then would be Animation, It's Quite challenging but is the most fun+frustrating part, Hopefully one day i can move to 3ds max and use IK bones, Been staring at the foot in MDLVIS all the time, And the BES part is modeling (I use Box modeling) hopefully one day i could go to sculpting.
Hopefully I can step out from warcraft and do something more advance in future
