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Modeling Contest 23: POLL

Discussion in 'Poll Depository' started by anarchianbedlam, May 5, 2012.

?

Vote for the best model!

Poll closed May 26, 2012.
  1. [URL="http://www.hiveworkshop.com/forums/2142047-post118.html"]Skrab's "Human Garrison"[/URL]

    13.6%
  2. [URL="http://www.hiveworkshop.com/forums/2142261-post124.html"]M0rbid's "Protoss Obelisk"[/URL]

    22.0%
  3. [URL="http://www.hiveworkshop.com/forums/2141469-post114.html"]Massivemaster's "Medieval Castle"[/UR

    39.0%
  4. [URL="http://www.hiveworkshop.com/forums/2142758-post128.html"]PROXY's "PandarenTemple"[/URL]

    15.3%
  5. [URL="http://www.hiveworkshop.com/forums/2137041-post99.html"]Eubz's "Citadel"[/URL]

    3.4%
  6. [URL="http://www.hiveworkshop.com/forums/2142738-post127.html"]Wandering Soul's "Village-Town-City"[

    5.1%
  7. [URL="http://www.hiveworkshop.com/forums/2134584-post86.html"]Tirlititi's "BlackTower"[/URL]

    1.7%
  1. anarchianbedlam

    anarchianbedlam

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    [​IMG]
    [​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG] [​IMG]
    3-TIER BUILDING

    [r]
    Contestants are asked to model a 3-tier building.
    A structure that can be 'upgraded' a minimum of
    2 times. This does not mean that it has 2 alternate
    upgrades, the upgrades must be "tiered".


    [​IMG]
    • No submission may violate any Hive Workshop site rules.
      • This includes, but is not limited to, using other people's work (partially or otherwise) without express permission
    • You must post at least 1 WIP preview before the deadline.
    • You may make as many models as you want, however pick only one for the final judge's evaluation.
    • To qualify for entry, you must post your model(s) in .mdx format, and a screenshot of the model.
    • You must post your entry before the deadline expires and attach it to a post.
    • You must make the model for this competition, which means that you cannot use old works.
    • Your model must have these minimum animations:
      • Birth
      • Birth Upgrade First
      • Birth Upgrade Second
      • Death
      • Decay
      • Portrait
      • Stand
      • Stand Upgrade First
      • Stand Upgrade Second
        --OPTIONAL--
      • Death Upgrade First
      • Death Upgrade Second
      • Portrait Upgrade First
      • Portrait Upgrade Second
      • Stand Work
      • Stand Work First
      • Stand Work Second

    [​IMG]
    The Judge's score shall be taken out of 100 points for the following categories
    MESH
    The geometry of the model, the wireframe that gives your model a physical form and silhouette. Does the shape look clean or deformed? Are all ends capped, are there any stray faces, etc?
    25
    points
    ANIMATIONS
    The movement of your model. The animations give your model life, character, a personality. Are these animations smooth or choppy? Are they organic or cold and robotic, was this intended? Do the animations deform or clip parts of the mesh?
    10
    points
    UV/SKIN
    The skin, or texture of a model expresses many important aspects of the character. Is the texture well made; is it blurry, does it have a pleasant color scheme, does it have detail, etc? Or, if blizzard textures were used, how well was it wrapped? Are there parts that are clipped, misaligned or stretched?
    20
    points
    CREATIVITY
    The Overall concept of your model, it's essence. Is this a creative idea? Or, if the general idea has been used before, how has the creator 'made it his own'? What has he added to make it special, or different from the ones that have come before him?
    20
    points
    MECHANICS
    Does this model work ingame, in all aspects of wc3? Is it visible when imported, is the texture pathname hard to import, are chunks of the mesh loose and flying around, is the texture the correct proportion, is the model a relatively manageable size (in kilobytes), do all the animations play properly ingame, do all the particles/ribbon emitters work, and so on. How well does this model fit in wc3? would it be useful in a map or would it look better in crysis 2?
    15
    points
    EFFECTS
    The ol' "razzle-dazzle". Special effects add a factor of 'shock and awe'. Particle emitters, ribbon emitters, and sometimes geometry (such as shockwave planes or 3d-debris) are part of the animation process, but their implementation is less essential. However, good effects can greatly increase the quality of a model.
    10
    points


    Final Score will be taken out of...
    Judge's Score
    Public Poll
    60% 40%

    __________________________________________

    [​IMG]

    - Mechanical Man -
    - Anarchianbedlam -



    [​IMG]
    [​IMG]
    1st
    [50] reputation points and
    your entry on an award icon
    2st
    [35] reputation points
    and an award icon
    3st
    [20] reputation points
    and an award icon




    OPENS
    CLOSES
    MAY
    05th
    MAY
    26th

    You have 3 weeks, 21 days, or 504 hours
    to vote for your favorite submission.


    [​IMG]

    Participant Entry
    Wandering Soul Village-Town-City
    Revilo & M0rbid ProtossObelisk
    Massivemaster Medieval Castle
    Eubz Citadel
    skrab Human Garrison
    Tirlititi BlackTower
    PROXY PandarenTemple



    [​IMG]
    Inviting your friends to vote for you, bribing random members with rep and otherwise cheating with the VB poll system will get you DISQUALIFIED, BANNED from future contests, -REPPED, and possibly INFRACTED. So don't do it!

    This includes, but is not limited to, sending PMs out to various users, getting other people to send those PMs, advertising this contest on other sites with the intention to gain more votes (whether it is explicitly stated or not), and so on. If you are suspected of cheating, the staff will notify you and interrogate you (hopefully) over PMs.


    RESULTS | CONTEST
     
    Last edited: Jun 20, 2012
  2. Statharas

    Statharas

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    Proxy wins. FATALITY.
     
  3. chr2

    chr2

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    I voted for PROXY, cause it was just pure awesomeness, even though I think it could've been done entirely with in-game textures.
     
  4. McQvaBlood

    McQvaBlood

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    Voted for the medieval castle. The effort put into it is just too much for me to vote on anything else.
     
  5. Statharas

    Statharas

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    Proxy's temple is still badass.
     
  6. TaShadan

    TaShadan

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    pretty hard alot of good entries
     
  7. McQvaBlood

    McQvaBlood

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    Yeah, the Panda Temple is a close second for me.
     
  8. PROXY

    PROXY

    3D Modeling Reviewer

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    Voted for Massivemaster's castle, as it's just so lovely made. The detail and the whole animations are totally well done! :)
     
  9. Deolrin

    Deolrin

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    Voted for Skrab. His model looks like it would fit very well in-game, and I love the animations and details. A few flaws are that the black flags could use some teamcolor(they're very flat at the moment, with no shading at all), and that the Death and Decay animations aren't very... Death and Decay-ish. Perhaps it's just Magos bugging out, but the model doesn't seem to disappear at all, on any of them.

    M0rbid's and Revilo's protoss building comes as a close second for me. The effects and animations are stunningly beautiful. I won't be surprised if it wins the contest.
     
  10. skrab

    skrab

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    Finally someone made a comment.
    @Deolrin, Thanks. I changed flag texture and made it team colored. The Death and Decay look good to me, since I'm really bad at particle emitters, at Death it blows up fine in game and at Decay the rubble actually disappears at the same time as other Warcraft 3 buildings. I put the tower and that front part visible throughout the Decay animation and I like it so. All in game buildings have that rubble mesh.
    I also animated the lamps around the building and fixed the visibility tags.
    Model.

    As usual I am posting my 3Ds max 5 file so everyone can edit the model.
    Special thanks to my cousin for making the concept art.
     

    Attached Files:

    Last edited: May 6, 2012
  11. sonofjay

    sonofjay

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    Voted for Massivemaster's castle, you can really see the effort given on it.
     
  12. MassiveMaster

    MassiveMaster

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    I voted for Wandering Soul's "Village-Town-City" as I really like the idea/feeling of it, also it could be a bit more detailed. But the build anims are funny with that flying around hammer.^^

    My second vote would go to PROXY's "PandarenTemple". Great mesh, especially the third tier with that dragon looks nice. Just too bad the model has no real death + decay animations. :/
     
  13. eubz

    eubz

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    Medieval caste got my vote.
     
  14. Pyramidhe@d

    Pyramidhe@d

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    voted for

    Wandering Soul's "Village-Town-City"

    really like its small modular look. almost like something that could be used in traders of catan
     
  15. Da Fist

    Da Fist

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    Voted For Proxy's.

    Badass. Period.
     
  16. skrab

    skrab

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    Results?
     
  17. anarchianbedlam

    anarchianbedlam

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