Hi! I was mentioned in this thread, and it looked fun.
I tried my hand at making a model for this. Here is a Retera take on it after one evening of playing around:
View attachment 333563
I didn't do any kind of custom texture for that yet. Feel free to modify it or make any kind of custom texture that you want for sure.
Basically I took the Wyvern, shoved the Hippogryph claws and wings onto it and forced it to fit the animations by using the Right-Click -> "Re-assign Matrix" tool a whole bunch of times, then this led to a silly model with a hole in it. I then bent around the Hippogryph beak so its mouth was always open and it would look more unusual, and then I likewise assigned this beak to fit with the wyvern animations.
At that point it needed the tail so I brought in the snap dragon tail and again forced it into fitting the animations.
With that, there were holes in it so I tried to stick them up. Then for flare I stuck some chicken stuffs on it to cover up the back. By then it was looking awful so I did more re-assign matrix tweaking to improve how it fit the anims.
Then I put the chicken tail frill stuff on the back to look nice, but it didn't fit so I did the right-click "Split Geoset" option on the back of the snap dragon mesh that I had attempted to stitch in, and on the split geoset did a texture swap to the chicken texture.
Then I wanted the eyes to glow so I brought in the blue glow from the Watcher Ward.
I'm still not really sure if it looks good, but this is just my take on having fun with this project since somebody threw me the @