• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Model Footprints

Status
Not open for further replies.
Level 5
Joined
May 13, 2004
Messages
125
I think you need to make a plane under the foot of your model and skin it to look like it. Then on the skin alpha everything beside the "border" of the foot, lower opacity with animation time.

It is important that you don't make the footstep with the model, it MUST be attached to the foot.
 
Status
Not open for further replies.
Top