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Model Footprints

Discussion in 'Modeling & Animation' started by davylink, Oct 13, 2005.

  1. davylink

    davylink

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    Hi! I have created a new model and I would like to make it left footprints in the terrain according to the shape of the foot of my new unit.
    This is a screenshot of my unit:
    http://www.fotolog.net/davylink
    Thank you!
     
  2. Sansui

    Sansui

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    read the art tools supplied by BLIZZARD.

    its very simple.
     
  3. davylink

    davylink

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    Where can I find this?
     
  4. Horn

    Horn

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    I posted the relevant information here[/url]
     
  5. davylink

    davylink

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    But there is a way to create my own footprint?
     
  6. Pike

    Pike

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    I think you need to make a plane under the foot of your model and skin it to look like it. Then on the skin alpha everything beside the "border" of the foot, lower opacity with animation time.

    It is important that you don't make the footstep with the model, it MUST be attached to the foot.
     
  7. davylink

    davylink

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    Thank you very Much :wink:
     
  8. Horn

    Horn

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    Lol!

    If yuo want to make your own footprints, extract an existing one and edit it. OR just make it, and overwrite the path of an existing footprint. You can't realy edit the listfiles unles you make a mod, so you have to use an existing model path.
     
  9. King_Ryan

    King_Ryan

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    I think the appearance of the footprint is a skin not sure though :?.
     
  10. davylink

    davylink

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    Where are located the footprints skins?
    Thank you! :wink: