- Joined
- Mar 9, 2012
- Messages
- 1,557
Its the default necropolis.
As super-unit for Nerubians a 4th upgrade where it becomes a floating citadel is planned.
I need:
- only stage upgrade 3
- the green waterfalls removed and the canals at sides empty
- have a spell anim where the eyes and mouths of skulls glow purple, all at once. Those are the 4 with the crescents at top. This anim will be used for global affecting spells like nightfall and mass recall.
- the front skull has to face direction where the unit is actually looking and not the model's corner as face.
- have a attack anim where the front skull eyes and mouth glows green. Its going to be the lesser weapon.
These glows i mentioned can be made as smoke or fire instead, whatever you deem suit the anim better.
optional - its lower parts to look more crafted, as the hewn stone of upper parts.
optional - to have a flight bob idle stance.
optional - a better funtional portrait fit for such an unit.
I would be grateful and ofcourse credits.
As super-unit for Nerubians a 4th upgrade where it becomes a floating citadel is planned.
I need:
- only stage upgrade 3
- the green waterfalls removed and the canals at sides empty
- have a spell anim where the eyes and mouths of skulls glow purple, all at once. Those are the 4 with the crescents at top. This anim will be used for global affecting spells like nightfall and mass recall.
- the front skull has to face direction where the unit is actually looking and not the model's corner as face.
- have a attack anim where the front skull eyes and mouth glows green. Its going to be the lesser weapon.
These glows i mentioned can be made as smoke or fire instead, whatever you deem suit the anim better.
optional - its lower parts to look more crafted, as the hewn stone of upper parts.
optional - to have a flight bob idle stance.
optional - a better funtional portrait fit for such an unit.
I would be grateful and ofcourse credits.