Hello everyone ,
I made a new model for a gate by 3D Studio Max 8, i applied a texture to it and saved the file as .mdl then converted it to .mdx.
The problem here is as follows -- after i imported the model successfully inside the WE i replaced the farm's model with the gate so i can place it, but sadly when i tested the game i found that there was no model just hidden building with a collision size.
Anyone know how to fix that? and if possible how to attach textures to a separate file (.blp ones)? as i am planning to uplaod the model and texture if they worked fine in the resources.
Thank you very much in advance..
I made a new model for a gate by 3D Studio Max 8, i applied a texture to it and saved the file as .mdl then converted it to .mdx.
The problem here is as follows -- after i imported the model successfully inside the WE i replaced the farm's model with the gate so i can place it, but sadly when i tested the game i found that there was no model just hidden building with a collision size.
Anyone know how to fix that? and if possible how to attach textures to a separate file (.blp ones)? as i am planning to uplaod the model and texture if they worked fine in the resources.
Thank you very much in advance..