- Joined
- May 20, 2009
- Messages
- 822
Using files like CommandStrings.txt and importing them into your WC3 map can change things that not only the Object Editor can't, but also things that the Trigger Editor can't do.
But what I'm wondering is, can you also change the World Editor UI with these files?
What I am asking is, could you change the names of tiles such as "Dirt" or "Grass" to something else, by importing a txt file into your map?
I tried using files like, WorldEditStrings.txt, however it was a long time ago. I don't think it worked, but I could try using it again.
Anyone else got any ideas?
But what I'm wondering is, can you also change the World Editor UI with these files?
What I am asking is, could you change the names of tiles such as "Dirt" or "Grass" to something else, by importing a txt file into your map?
I tried using files like, WorldEditStrings.txt, however it was a long time ago. I don't think it worked, but I could try using it again.
Anyone else got any ideas?