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Missile Moving

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Level 4
Joined
Jan 22, 2009
Messages
76
Hey guys ,
i hope im in the right section to ask my question.
So here it is: i want that my caster shoots a missile to a target location , but the missile does not demage or interact with any objects in its way
, its just going to the target location exploding and dealing AOE dmg at the target area.
You are right if you think this is easy , but not for me : /
It would be great if you would give me a complete trigger in GUI , that i can change it with my range, aoe , dmg , etc ...
I need to learn much more about the WE and this Trigger would help me a lot.
ty for all comments
 
Level 6
Joined
Oct 4, 2011
Messages
226
Here is a test map, You can edit everything you asked for, to edit cast range just edit it in the object editor. :grin:
 

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  • AOE Spell TEST MAP (A).w3x
    43.3 KB · Views: 42
Level 33
Joined
Mar 27, 2008
Messages
8,035
@Space_Ship
You can make a new trigger name Setup that contains all constant variables such as Hashtable and damage.

It will make other user easier to edit those data rather than goes into the code in the main function of the spell.
 
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