- Joined
- Oct 13, 2008
- Messages
- 301
So, there is a small bug with my unit
I put in the attack section these info:
Cooldown: 2.00
damage base :49
Number of dice: 1
sides per dice: 1
damage spill distance : 1200
Spill radius: 300
projectile art : gargoyle ...
projectile speed : 600
Range : 900
target allowed : Debris ground item structure ward
weapons sound: none
Weapons type : Missile (line)
Herew is the bug, the missile dies at the target, but unit behind still get damages. My question: how i can to make the missile continues up to the spill distance range?
I put in the attack section these info:
Cooldown: 2.00
damage base :49
Number of dice: 1
sides per dice: 1
damage spill distance : 1200
Spill radius: 300
projectile art : gargoyle ...
projectile speed : 600
Range : 900
target allowed : Debris ground item structure ward
weapons sound: none
Weapons type : Missile (line)
Herew is the bug, the missile dies at the target, but unit behind still get damages. My question: how i can to make the missile continues up to the spill distance range?