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Attacking for 0 Damage

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Level 13
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Oct 27, 2008
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okay well the hero attacks but does no damage at all
Attack Type: Hero
Cooldown: 2.00
Damage Base: 10
Damage # Dice: 1
Damage Dice Sides: 6
Number of Targets 1
Projectile Speed: 900
Range: 600
Range Motion: 250.00
Targets Allowed: Air, Debris, Enemy, Ground, Item, Structure, Ward
Weapon Type: Missile
And yes its Enabled

So knowing all that what can cause a unit to deal 0 damage not counting armor.
 
Level 13
Joined
Oct 27, 2008
Messages
1,176
well its skills are triggered skills
Mana Shield: Absorbs 1% +1% per lvl cost of 1 +.5 per lvl (Based on Mana Shield)
Soul Protection: Reduce spell damage by 2% per lvl (Based on Elune's Grace)
Immortal: Makes the Hero Invulnerable for X time or until target ally unit dies (Based on Channel)
Mana Explosion: Deal damage to every unit in 400 range of hero damage = ((.2 x skill lvl) x mana) Cost: all mana (Based on Channel)
Soul Search: Steals mana from nearby units (Range and Mana steal vary depending on its lvl) (Based on Roar)
 
Level 13
Joined
Oct 27, 2008
Messages
1,176
The armor was only at 10% reducation and he was at 200-230 Damage
I'll bring everything over to a map with all the same settings and you can check it
Things bring put over
Hero, Skills, Triggers, Game Constants
A few Units
 
Level 13
Joined
Oct 27, 2008
Messages
1,176
Combat Attack 1 - Weapon Type: Missle
Its not Bounce Missle just "Missle"

......... LACK OF DEALING DAMAGE WAS CAUSE THERE WAS....
Combat - Attack 1 - Projectile Arc: 0.00

Since when id that effect all missle attacks?
 
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