• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ The POLL for Hive's Texturing Contest #33 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!

Mirroring Bones ?

Status
Not open for further replies.
don't use mirroring on Max 4 or 5, it scruws up big time after you start linking them together, if you still want proof, export it to a 3ds file, then reimport it and you'll see that the mirrored stuff is f***cked up

Use X Y and Z coordination by entering them manually if you want to place them exactly on the oposition of the Y axis


T.
 
Status
Not open for further replies.
Top