- Joined
- Jul 5, 2010
- Messages
- 1,132
Hello, I have encountered a major problem
When I try to rotate a bone of a model in order to animate it, the corresponding mesh is not only rotating, but also reducing in size.
Why is this happening and how can I fix this?
Please, I need an answer as soon as possible.
When I try to rotate a bone of a model in order to animate it, the corresponding mesh is not only rotating, but also reducing in size.
Why is this happening and how can I fix this?
Please, I need an answer as soon as possible.