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Mini-Cinematic Contest #?

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Well, I proposed this suggestion in the Terraining Competition Idea, but then I thought it could be better presented within a mini-cinematic.

So,
your aim is to create a 2-minute cinematic that has the concept of "Battle Scene". The contestant will be judged for the good presentation/recreation of a war that will take place (somewhere) and the heat of the battle will be the main object of judgement. As long as the contestant is able of transferring the intensity of a war into the screen, the judgement will increase in rating.

The cinematic may last no longer than 2 minutes.
 
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Contest:Cinematic

the%20hive%20workshop.png


___contest_type__.png
competition.png
number.png



Good Vs. Evil
Put your mapping and cinematic abilities to the test. Using the WC3 World Editor, recreate an epic battle between the forces of good and the forces of evil. Inspirations include Van Helsing Vs. Dracula, and Cloud Vs. Sepiroth, Naruto Vs. Sasuke. The realm of possiblity is vast. The more epic you design the fight, the higher your score will be. Good luck and have fun.




contest%20rules%20and%20conditions.png

  • One vote per person, you may not vote for own submission.
  • No submission may violate any of the site rules.
  • Custom models are allowed, but you must give credit. (Loss of points will result from failure to comply, possible disqualification.)
  • Custom music/voice actors are encouraged.
  • Teamwork is allowed, reputation will be split among all members.
  • Your final submission must be bug free.
  • You must show at least one unfinished preview of your submission at least 1 week be for the deadline
  • You may not use someone else idea
  • A video must be submitted of the fight along with naming the participants in this thread before the deadline.
  • Do not remake any fight scenes from WC3.
  • Any and all rules may be subject to change
  • film must be 4-30 minutes long

prizes.png


  • First Place: 30 reputation points and a special award icon
  • Second Place: 20 reputation points and a special award icon
  • Third Place: 10 reputation points and a special award icon


judges.png

  • anarchianbedlam
  • Vengeancekael
contest%20judging%20and%20voting.png


Camera
/20How incorporated is your camera work in relation with your cinematic

Audio
/10Does your Audio contribute to your Cinematic

Terrain
/20Does your terrain fit the scenario, eye for detail, ambiance, mood sets

Requirements
/20how well is the theme of the contest pressed on into the cinematic

Epicness
/30Innovation, Epic feel, Realism
  • 75% of the winner shall be determined by the contest's appointed judge(s).
  • 25% of the winner shall be determined by the results of a public poll.
entries.png

If you would like to enter the contest simply make a post in this thread, stating the information about your entry.

Entry NameContestant Name
Cloud Vs. SephirothGarra
Entry Name Pharaoh_
Entry NameDeath_Minion_
Entry NameDevine
Entry NameHemlock
Entry Namezt2211
Entry Namedraknyte1
Entry NameRed Shift
Entry NameContestant Name
Entry NameContestant Name
Entry NameContestant Name
Entry NameContestant Name
Entry NameContestant Name
Entry NameContestant Name
Entry NameContestant Name
Entry NameContestant Name
Entry NameContestant Name

contest%20dates%20and%20deadline.png

  • The contest shall begin when we get at least "enough" people to sign up and conclude 6-8 weeks after the contest starts, GMT

http://www.listentoyoutube.com/ use to extract audio
(credit to leet.firefox for helping reword the forum)
 
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K 1st of all fail this is not a contest more of a request please read other submission before attempting to do one yourself.
 
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As one of the winners of a cinematic contest, surely I will enter this.

A couple of notifications, make sure you include a min time length and max so the people have an indication, make some judging material for example:
Execution
Versatility
Camera handling
Coordination
Timing
Innovation

These are just examples.

I think this contest need a bit more fine tuning before it can really take off.
 

Rui

Rui

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I recommend reading the archived Cinematic Contest threads. They have been very unsuccessful.
Do not take the people who post here as an indicator of anything. You wouldn't be the first to fall for that mistake. People won't finish their submissions and we're going to end up creating a poll for two or three contestants, if we even achieve those much. Take a look at the result of the third cinematic contest and you'll come across a victory for lack of competition.
 
I recommend reading the archived Cinematic Contest threads. They have been very unsuccessful.
Do not take the people who post here as an indicator of anything. You wouldn't be the first to fall for that mistake. People won't finish their submissions and we're going to end up creating a poll for two or three contestants, if we even achieve those much. Take a look at the result of the third cinematic contest and you'll come across a victory for lack of competition.

Yeah, that tends to happen with mapping contests pretty often

although those notices might help
 
I recommend reading the archived Cinematic Contest threads. They have been very unsuccessful.
Do not take the people who post here as an indicator of anything. You wouldn't be the first to fall for that mistake. People won't finish their submissions and we're going to end up creating a poll for two or three contestants, if we even achieve those much. Take a look at the result of the third cinematic contest and you'll come across a victory for lack of competition.

This sounds really unsupportive. Unsuccessful cinematics is not a factor of the people saying "yes, I'm in!", it's just a type of contest that requires great deal of creativity and patience. If you don't have full appetite and a basic outline of the story, then you get bored and leave the contest in the end. Cinematic contests should also have a considerable period to work in. 1 month is proven to be an actual fail and the extensions don't really help that much, since people leave way before the actual extension. This thread was made to give an idea of a new cinematic; now, if it is going to be two or three people joining this, it's a matter of the contests' forum policy, not actually the idea itself or the people posting in. We should revaluate the way this exact type of contest (cinematic) is approved, although we should not be biased towards any type of contest.
 
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Well i think this time we'll have more entries, because the theme is better than the other ones and some great cinematographers have joined the contest so i guess we'll have more cinematics this time:)
Although if we would higher the rep amount contestants would receive, then they might finish their cinematics :D

I couldn't find a post with any more bullshit then this 1. Are you like opposite-man or something?
1) This theme is no better then the previous. If any, it's only worse for it's predictability and the fact that's it's based on the host's idea of a cinematic, which he desperately wanted to implement in a contest.
2) Great cinematographers? By who's opinion? There's only 1 contestant who ever made cinematics and uploaded them here and that's Hemlock. Check your sources before saying something like that...
3) I think it's time you realize that people don't give shit about reputation points.


All with all: This contest is going to fail big time unless there are going to be some mayor changes. At least by starting to actually fill in the format completely. I don't think this contest is named "Competition #". Also, the general Cinematic Contest rules are:
  • No submission may violate any of the site rules.
  • If a submission does not follow the map submission rules the creator will be disqualified.
  • All submissions must follow the current theme. If any model does not fit, a moderator will tell you as soon as possible as to avoid confusion.
  • Your submission must be posted before the deadline. The post containing your final submission must also contain the following:
    • Several screenshots of terrain and dialogue.
    • The file in the appropriate format.
  • You must show at least one unfinished preview of your submission, before the deadline, as proof that it’s yours.
  • Your submission may not be started/made before the official launch of the contest.
  • Judges and/or hosts may not participate.
  • Your final submission must be bug free.
  • Teamwork is not allowed.
    • Finding testers and voice actors to help you with your submission is not considered teamwork.
  • Imports may be used in the map, however they must all be credited.
  • Your cinematic must follow the following time limits.
    • Your cinematic must be longer than 2 minutes.
    • Your cinematic may be no longer than 10 minutes.

So if you're serious about starting this contest, you better start by putting effort in the organization.
 
Great cinematographers? By who's opinion? There's only 1 contestant who ever made cinematics and uploaded them here and that's Hemlock. Check your sources before saying something like that...
Yes there are 2 more people, Devine and Pharaoh_, Pharaoh_ has made a very high quality cinematic which is still in development and Devine was in a cinematic contest before and i think he became 3rd.
 
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If Pharaoh's cinematic is still under development, it doesn't say a thing about how he is in a contest. No offense to you Pharaoh.
Devine never participated in any cinematic contest before on THW.

I'll repeat the glorious words: Check your sources before you say something.
 
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I'll still encourage this contest, mainly caused by the fact that it actually gives me an excuse to work with the editor and actually make a resource that is more likely to be released.

And Avator, I understand your criticisms and posts in a way, but perhaps you can make them a little less aggressive, and be a little bit more supportive ;).
 
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I would definitely say NO to this contest.

4 minutes could be consider way too long for a battle cinematic genre. If you do not have sufficient knowledge in JASS to program the battle sequence, you would be having a hard time to make a good battle cinematic that hardly use any sfx at all.

Infact, 95% of GUI made battle cinematic map often have huge/abusive sfx usage in comparison with JASS battle cinematic due to the limitation of GUI capability and the need to make the battle sequence look cool; which in the end kill the quality of the work due to constant effect been in used.

On the other hand, JASS battle cinematic often use those jass script to trigger the unit animation instead of relying heavily on sfx effect to make a realistic and dramatic fight much better. (View Spirit of Vengeance and Friends map, both of it use JASS to trigger the animation instead of rely to sfx to make impressive battle sequence and downloadable at wc3c.net)

To top up with, you need to get GUI done in precise timing when making battle cinematic or else there might be an awkward action.

Believe it or not, making it precise is where the time consuming at.

2 minutes should be the minimum, not 4 minutes. I make battle cinematic before and I know how hard it was just trying to achieve 4 minutes sequence.

If you make it 4 minutes, you can bet a lot of contestant would either withdraw or the cinematic quality would be poor due to abusive sfx.

I could judge the contest, but some of the judging criteria need to be tweak.

Camera (15) - How smooth your camera flow could be and did you place the camera at appropriate place?
Trigger/Script (5) - How good you're in triggering the cinematic and did your trigger cause any lag/fps drop during the cinematic view?
Terrain (20) - Is your terrain fit the scenario and how well did you did it?
Special Effect (5) - How well did you utilize the special effect and did you overused it?
Sound Effect (5) - Does the cinematic have sound effect? Does it fit the scene?
Animation (20) - Did the unit did the animation very well? Or it would be just another dull cinematic where all the unit was standing like a dummy.
Music & Voice Act (10) - Did your cinematic contain music and voice act? How well did it fit?
Storyline/Sequence (20) - Did your cinematic contain an awesome storyline? Or marvelous fight that look like it almost took our heart away?
 
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On top of what Septimus said: Even with the advanced ways of JASS, you're still limited to the unit's animations. In other words, to make the scene original, you'll most likely have to add a unit with custom animations. That would ofcourse limit the number of contestants and it would turn this more into a modeling contest.
 
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I would definitely say NO to this contest.

4 minutes could be consider way too long for a battle cinematic genre. If you do not have sufficient knowledge in JASS to program the battle sequence, you would be having a hard time to make a good battle cinematic that hardly use any sfx at all.

Infact, 95% of GUI made battle cinematic map often have huge/abusive sfx usage in comparison with JASS battle cinematic due to the limitation of GUI capability and the need to make the battle sequence look cool; which in the end kill the quality of the work due to constant effect been in used.

On the other hand, JASS battle cinematic often use those jass script to trigger the unit animation instead of relying heavily on sfx effect to make a realistic and dramatic fight much better. (View Spirit of Vengeance and Friends map, both of it use JASS to trigger the animation instead of rely to sfx to make impressive battle sequence and downloadable at wc3c.net)

To top up with, you need to get GUI done in precise timing when making battle cinematic or else there might be an awkward action.

Believe it or not, making it precise is where the time consuming at.

2 minutes should be the minimum, not 4 minutes. I make battle cinematic before and I know how hard it was just trying to achieve 4 minutes sequence.

If you make it 4 minutes, you can bet a lot of contestant would either withdraw or the cinematic quality would be poor due to abusive sfx.

I could judge the contest, but some of the judging criteria need to be tweak.

Camera (15) - How smooth your camera flow could be and did you place the camera at appropriate place?
Trigger/Script (5) - How good you're in triggering the cinematic and did your trigger cause any lag/fps drop during the cinematic view?
Terrain (20) - Is your terrain fit the scenario and how well did you did it?
Special Effect (5) - How well did you utilize the special effect and did you overused it?
Sound Effect (5) - Does the cinematic have sound effect? Does it fit the scene?
Animation (20) - Did the unit did the animation very well? Or it would be just another dull cinematic where all the unit was standing like a dummy.
Music & Voice Act (10) - Did your cinematic contain music and voice act? How well did it fit?
Storyline/Sequence (20) - Did your cinematic contain an awesome storyline? Or marvelous fight that look like it almost took our heart away?

Your suggestions for the catogories are quite ok, however I do not entirely agree, you shouldn't take triggering in consideration, as long as it doesn't regenerate any lag or issues, it's rather irrelevant how someone triggered the action.

You claim a 2 minute battle cinematic, there is no way you can earn optimal points for story sequence, and your description for the relation to storyline is a bit awkward.

Music and Sounds should be combined, rather useless to say, we judge sound effects differently from music, just put them under one whole package, and see if it fits and does dync with the happenings.

4 minute battle cinematic is doable, and no doing it in GUI doesn't mean overusing SFX's, you can easily trigger a battle without special effects, and Friends used special effects too, and was jassed so the excuse of making it 2 minutes cause JASS is so hard to script is no good reason for making it 2 minutes.

I'd keep it to 4 mainly caused by the fact that you don't have to see action EVERY second, actually with 4 minutes you can even twist a little story to it.

Look at the blizz contest for example, most of the cinematics were 4-5 minutes.
 
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Your suggestions for the catogories are quite ok, however I do not entirely agree, you shouldn't take triggering in consideration, as long as it doesn't regenerate any lag or issues, it's rather irrelevant how someone triggered the action.

You claim a 2 minute battle cinematic, there is no way you can earn optimal points for story sequence, and your description for the relation to storyline is a bit awkward.

Music and Sounds should be combined, rather useless to say, we judge sound effects differently from music, just put them under one whole package, and see if it fits and does dync with the happenings.

4 minute battle cinematic is doable, and no doing it in GUI doesn't mean overusing SFX's, you can easily trigger a battle without special effects, and Friends used special effects too, and was jassed so the excuse of making it 2 minutes cause JASS is so hard to script is no good reason for making it 2 minutes.

I'd keep it to 4 mainly caused by the fact that you don't have to see action EVERY second, actually with 4 minutes you can even twist a little story to it.

Look at the blizz contest for example, most of the cinematics were 4-5 minutes.

That is why triggering aspect was at lowest (5 point). We can comment little or none at all at this aspect and we can consider it as bonus point for those participant. If their map lag heavily during the scene, then.. i am sure you know what i mean :smile:

As for the cinematic Friends, it indeed use sfx. But the sfx usage was at the extremely optimal amount.

Soo far, I hardly see any battle cinematic that use as little sfx as sov and friends does.

you can indeed do it with gui with little sfx usage, but you would rely heavily on unit animation to get the right combat motion and if you do not know how to use custom script.. man, you're screw cause certain animation could only be trigger by custom script...

as for showing a story during battle, i agree it can be done.. but from what the OP thread written, it look like he exclude story part and just wanted a battle scene without any story about it.
 
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The contest isn't about a story, it's about the fight. It's clearly in the description on the first page that this is only about the battle. And since we're talking about it anyway: 'Epicness' is by far the worst judging criteria ever! It's not based on anything. Rephrase that or remove it.

With only a battle, 4 minutes is way too much, there's no story, no background or anything, so like I said: The theme is crap. Not to mention that there's no such thing as 'good and evil'. (For those who don't understand, good and evil is just created to divide 2 parties with different opinions and set a preferation for the viewer/player on who is to win the battle eventually should there be a 'happy ending', where, in most cases, the good guy is the main character)
 
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The contest isn't about a story, it's about the fight. It's clearly in the description on the first page that this is only about the battle. And since we're talking about it anyway: 'Epicness' is by far the worst judging criteria ever! It's not based on anything. Rephrase that or remove it.

With only a battle, 4 minutes is way too much, there's no story, no background or anything, so like I said: The theme is crap. Not to mention that there's no such thing as 'good and evil'. (For those who don't understand, good and evil is just created to divide 2 parties with different opinions and set a preferation for the viewer/player on who is to win the battle eventually should there be a 'happy ending', where, in most cases, the good guy is the main character)

I admit, that it rellies on fighting a litte too much, atleast the description does, good v.s evil isn't by default boring tho, you can put some nice twists to that, for example, let the viewer decide weather someone or something is evil or good, with a little bit of storytelling and decent lore script you can create sides, and let the viewer judge what is right and wrong.

Perhaps it's a good idea to properly discus it and see what the best and optimal result is to get a great theme going for a cinematic contest; that is if people want to invest the time and energy in it that is.
 
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Have you ever tried to make 2 parties where the opinion of the viewers/players actually doesn't point mainly to 1 party that's marked 'good'? You need to create a whole serie of cinematics of hours and hours long to actually be able to create a scene where about half of the viewers/players think 1 side is good and the other half thinks the other side is good.
I'm making a story (not for THW or in WC3, but just as a hobby), and I'm trying to create even sides. It's one hell of a job, believe me.

I agree that there should be a poll about the theme before there should even be a template thread like this 1. It's very inconsiderate of you to just snatch a theme that fits you best, Garra...
 
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The theme is crap. Not to mention that there's no such thing as 'good and evil'. (For those who don't understand, good and evil is just created to divide 2 parties with different opinions and set a preferation for the viewer/player on who is to win the battle eventually should there be a 'happy ending', where, in most cases, the good guy is the main character)

Tsk tsk! You shouldn't base your arguments on opinion, Mr. Moral Relativity! You could offend someone!

Unless, of course, you back up your opinion with facts or objective reasoning. If I were to be presumptuous, however, I'd say that your reasons are probably subjective anyway.
 
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Whether you like to admit or not: What I said is a fact. And the only kind of person I could offend with that is the host (for saying his idea for the theme is rubbish) and people who believe in fairies and talking mice...

Go check the internet or read a book about it. You'll see it's set in stone.
 
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Tsk tsk! You shouldn't base your arguments on opinion, Mr. Moral Relativity! You could offend someone!

Unless, of course, you back up your opinion with facts or objective reasoning. If I were to be presumptuous, however, I'd say that your reasons are probably subjective anyway.

I hate to say this, but I agree with Avator.

The elaboration of what kind of battle theme wanted by the OP was awful. He should elaborate more and set a much accurate term about it.

I admit, that it rellies on fighting a litte too much, atleast the description does, good v.s evil isn't by default boring tho, you can put some nice twists to that, for example, let the viewer decide weather someone or something is evil or good, with a little bit of storytelling and decent lore script you can create sides, and let the viewer judge what is right and wrong.

Perhaps it's a good idea to properly discus it and see what the best and optimal result is to get a great theme going for a cinematic contest; that is if people want to invest the time and energy in it that is.

It can be done, but you got to be extremely good and it would means a lot of work (Which I doubt most of the author could get it done in time). You cannot just make a battle scene and slap in the story or else it would just confuse the audience which means the cinematic could be hell long, probably 20-30 minutes cause you need to give a vision of what the story roughly all about.

For cinematic such as Spirit of Vengeance, we get a clear vision of why Maiev hate Illdan and so did Illdan hate Maiev cause we already know the beginning of the conflict between them at wc3. If we don't know nothing about it, we might say "WHAT THIS?" after watching the cinematic.

As avator say, you might had to make a long series of the cinematic just to let the audience get the vision.
 
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We ARE discussing the contest here. Some of us think it's not going to work and give valid reasons to think so. Gerra obviously can't take criticism on his idea for the theme.

I strongly suggest to hold a poll to determine the theme to keep it fair and open for everyone.
 
I really believe you've overanalysed this.
A bunch of sfx is not a reason to judge a cinematic, because, Mr. Avator, this is not a scripting contest; cinematic ones are based on several axes. This is a free contest, every contestant will submit freely what excites them the most, audio-wise and image-wise. If a bunch of sfx is what excites them, then this is what they will fill their cinematic up with. Just because I haven't submitted a cinematic submission or Devine, it doesn't mean that you must be biased of us not being responsible to deal with a contest. Who are you to tell us when to experiment ourselves?
You provocatively express your opinion and apparently you take your opinion and convert it into "a fact". You expressed your negative aspect towards this contest already, you don't have to spam the thread with your "logical" arguments. You so desperately try to make this contest a no. If you really believe this is a place to discuss about the approval of this contest, let the discussion be healthy and each aspect, positive or not to be heard. As far as I can see the least you do is being unsupportive. If some of us find it intruging to make an action based cinematic, then yours and Septimus' negativity is something I don't wanna see in a "discussion".

Generally, I can't agree more with Hemlock, you are exaggerating with your detailed activity in here.

So, to sum things up, the theme might not seemingly contain a story, but it's up to the user to freely input some of it. It's not going to be a battle from the first second. The contestant has 4 minutes to manipulate his time in a healthy way and decide what will lead him to winning this contest or not. It's a theme that hasn't been done yet, but you claim that rep is not of a motivation anymore, yet you are afraid to see this contest happening. Why? If people have ideas of reanimating a battle, you can't take it from them. If you are incapable of reanimating a battle or simply don't like the concept, then just don't enter, but please, stop preventing this contest from being realised, because you simply believe too much in your words.

If I got harsh, it's because the way of presenting your thinking isn't really proper.
 
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Allow me to clear those statements up.
1) I wasn't the one talking about SFX, that was 'Mr.' Septimus. (Although the sound of Mr. Avator was rather exiting ^^)
2) I never said anybody was incapable of making a proper cinematic here, I only said that there are no 'great cinematographers' here by experience. And don't interpret that as if none of you can make a great cinematic. It only means that all except 1 has completed 1 in the past, so nobody except that 1 can be marked great until they actually uploaded a cinematic.
3) I love a 'provocative' conversation from my side, especially when the provoking come from my side of the conversation. The point is: My provoking opinions are based on facts. If you think I'm lying: Try to prove me wrong with facts.
4) For as long as there are people in a dreamworld around, I find it my noble and honorable duty to get them with 2 feet back on the ground. Can't we all say we love to burst other people's bubbles? ^^
5) Conversations, asking questions and negating everything being said are 3 keys to getting answers to questions like "Will this contest be a success or will it regrettably end up as a near or complete failure like it's predecessors did?".
6) How do you plan to have a 'discussion' if you don't allow anyone who has a different opinion about it in your 'discussion'? (I personally can't wait to hear your answer to specifically this 1 :D)
7) I'm not the one who caused rep to become worthless. Not sure if you remembered my hassle in the Negating Negrep thread? I'm just using the people's voice against themselves. Look up that thread and you can see how many people you can actually blame instead of me on that 1.
8) Who's afraid of a contest? I'm just saying it's a bad idea. I've seen all but 1 cinematic contest go to ruins. They all follow the same pattern: At the contestant recruitment people are excited, but in the end there will be barely any contestants left with a valid entry, just like Rui said.
9) I'm not taking idea's. How can I take an idea? It's in your head, isn't it? At least I hope... If entrants don't, then you might as well pull them off the contestants list until they have an idea. Just the will to make a story doesn't make a story. Leave alone making a cinematic out of it.
10) I'm capable in some things and incapable of others. I'm capable of providing each and every one of you with the true unbendable facts that this theme is a bad idea and this contest will most likely end up like the others. I'm incapable of teaching this to stubborn half braindead people who are hardly realistic enough to actually listen. That's why (I repeat) I think I have the noble and honorable duty to get them with 2 feet back on the ground.

It's not really a point to the matter at hand, but you're not being harsh at all, so don't worry. No hard feelings :thumbs_up:
I'd love to see 10 valid arguments on these. We should have these convo's more often. It brings a lot of answers ^^
 
It becomes an off-topic, you know. I really am not in the mood to answer all these things you call yourself arguments. You just place a tablet on this cinematic's theme, calling it a fail. You are so selfish, that you insist on revealing how you feel about this contest. I, myself find the theme exciting and just because you think it's not going to happen, you try to affect others' opinion to lead towards a disapproval of it. Don't tell me you don't, because you are continuously arguing with anyone that posts a different opinion than yours. The thing is you really are going on too much with this. I had the good mood to see this contest going on, but a bunch of people ruin it, by playing it smart (you really do), and in the end I have no mood of going on with this anymore. You've already ruined it and no, that's not because I give up easily, but if I start posting my things here, I will become what I currently judge. The conversation is a matter of multiple opinions that set the final decision. You've made yourself clear right from the beginning. Since then, you keep trying too hard to not make the contest happen. Just get over this thread, you are no moderator that decides the contests' approval, so this persistent behaviour gives me the light of calling you stubborn and selfish. It's not a big deal, it's just you.
Instead of just revealing a 'false' pattern (which I agree with), try to be more creative, by suggesting an additional theme. It feels like a mosquito in my ears, while I'm sleeping, that it is so attracted to my temeperature, that it won't let go. Don't be that mosquito please. Now, don't make another x10 arguments list, we've already had enough of, so, just tell us what would excite you more to participate in an upcoming cinematic contest. If you did that, make sure I wouldn't bother replying. Plus, you and Septimus only disagree with the theme, so, don't call yourself the 'voice' of the people, because you are voice of you, yourself and.. you.
And the "capability" points you've mentioned, trust me, they will do nothing to a contest. Skills are wanted here, not personality factors. Who cares if you are able of straighting minds up? Just because some people want this contest happen, it doesn't mean they are half brained, because you get yourself in an additional comparison with the others, still not making you the "voice" of the others. Please, we aren't speaking of jobs here, that people fly in the skies, that, after graduating a job will be waiting for them, it's just a small contest of the X billion sites they exist on the Internet. So, why do you think we're actually "flying" in the skies, just because we want a theme for a contest?
 
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It's not off-topic at all, we're still discussing the main problem at hand, which makes it 100% on-topic.

How can it be selfish of me if I don't gain anything from it? And since I don't gain anything from it, don't you think that I might actually be telling the truth?

If I'm really just here to spread a bad mood as you think I am, then why do you let it happen? If I'm only lying as you think I am, then why would people stop? It's not me why people forfeit, it's the facts that are here for everyone to see. Whether they want to see it or not is their choice, but I'll tell you this is the 3rd or 4th contest already that's going to end with me telling you: "I told you so.", if this contest gets approved. If you think I'm lying about this being the 3rd or 4th, then you can check the other recent contests.

I'm arguing for sure, but like I said: It only gives answers. So what are you struggling against?

I know I'm playing smart. It's what I do (or at least 1 of the things I do). Unbelievable that you would let yourself down so easily. I mean if only 2 people can ruin your enthusiasm and you already give up, then maybe it's only better. Either we convinced you, or you weren't motivated enough to finish an entry even if we didn't say a thing. You're walking proof of my point now!

I'm indeed not a moderator, but that means I have just as much influence on this contest as you, who is also not a moderator.

I am not suggesting a new theme, because I did something better: I suggested a thread to let EVERYONE suggest a new theme. That way, everybody gets their chance to input on the theme, instead of 1 person telling everybody what the theme is going to be without asking them for their opinion (which is what happened here by initially making a theme based on what the host wanted to make, not what would be fun for a contest).

Don't worry, I'm nothing like a mosquito: I'm not attracted to you and I won't bite.

To show you my good will, I didn't make it a 10 arguments post. Just leaving the numbers got the job done :D

Septimus never called himself the voice of the people, only I did. And I didn't call myself the voice of the people because of what was said in this thread, but of what was said in another. It's simply quoting, nothing more.



So to give you an answer to your question of what I think is the better solution (even though I said it 3 times already): Make a thread with theme suggestions, and then a thread with a poll to determine what theme everybody would like best. Based on that theme, somebody can make a contest thread that should get approval. Ofcourse that thread should only be approved if there are at least 10 participants of which at least 8 should already have a solid idea of what they're going to make. Otherwise, we say the whole thing off to save more bad experiences in cinematic contest history.
 
It isn't easy to represent a fight efficiently without custom animations...
I'd say that the theme is empty to fill up a cinematic, but considering people can make use of flashbacks, complex storylines can be made, with some effort. At least we may have more entries than the last one.

@Avator: Read your posts before submitting them. You sound arrogant.
 
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It isn't easy to represent a fight efficiently without custom animations...
I'd say that the theme is empty to fill up a cinematic, but considering people can make use of flashbacks, complex storylines can be made, with some effort. At least we may have more entries than the last one.

@Avator: Read your posts before submitting them. You sound arrogant.

The theme and it's description only mention the battle. That's all that matters if I may believe the description. That's why there's no official judging on everything else that's added to the cinematics. And we might have more entries right now compared to the previous ones, but I predict more will forfeit as well. I'll tell you out of experience of the previous cinematic contests: This will fail again because people don't know what they're starting and can't implement the theme correctly.
 
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