- Joined
- Mar 7, 2005
- Messages
- 824
Hello everyone,
I recently started to do some models, and read some tutorials for Milkshape here and there.
I finally made a model and added texture and stuff. For now the model works and is shown with textures in Wc3Viewer.
My first problem is, I can't upload the model here on THW, because the model has no name, but I seriously don't know how to do this. Where can I give the model a name? tried to rename some parts, but without any results..
my other problem is, that I renamed the Texture to "white.blp" like it's standing in the *.mdl file. I tried to rename it to "MODELNAME.blp" but then the model disappears, no model, no texture. So I renamed it back to white.blp and the model is still gone.. so I re-exported it and it worked again, so I renamed my *.blp file to white and it works with texture..
But I don't want to use the white.blp for all my models. Also it would cause some problems using more than one model in a map, because all use the white.blp file.. so I definetly have to rename it..
What am I doing wrong? When I rename the white.blp (opened with Notepad) within the *.mdl file the model don't work anymore.. but all files are at the right paths and have the right names.. I watched it with Wc3Viewer, haven't tried another Viewer, yet. But it also don't works InGame..
Thanks in advance,
SlyRipper aKa Tr!KzZ
I recently started to do some models, and read some tutorials for Milkshape here and there.
I finally made a model and added texture and stuff. For now the model works and is shown with textures in Wc3Viewer.
My first problem is, I can't upload the model here on THW, because the model has no name, but I seriously don't know how to do this. Where can I give the model a name? tried to rename some parts, but without any results..
my other problem is, that I renamed the Texture to "white.blp" like it's standing in the *.mdl file. I tried to rename it to "MODELNAME.blp" but then the model disappears, no model, no texture. So I renamed it back to white.blp and the model is still gone.. so I re-exported it and it worked again, so I renamed my *.blp file to white and it works with texture..
But I don't want to use the white.blp for all my models. Also it would cause some problems using more than one model in a map, because all use the white.blp file.. so I definetly have to rename it..
What am I doing wrong? When I rename the white.blp (opened with Notepad) within the *.mdl file the model don't work anymore.. but all files are at the right paths and have the right names.. I watched it with Wc3Viewer, haven't tried another Viewer, yet. But it also don't works InGame..
Thanks in advance,
SlyRipper aKa Tr!KzZ