- Joined
- May 29, 2011
- Messages
- 237
Hello guys. So the time is come to show you my current project.
Its a Altered Melee-Map, where u cant train or revive any heroes. Its include the normal WC3-Races Humans, Orcs, Undeads and Nightelves. Also switch the techtree of all four races a little bit(Fast training of Spellcasters).
Trainingbuildings like Baracks, Crypts, Spiritlodges and Chimaeraroosts can only train units and dont research any techs. All techs can be researched in Altars now, yes ALL.
New Units, upgrades and spells are available. This includes new spells for priest, shamans and co.
Also the most units can carries items and I changed most of the items, which can be buy in the shops of every race in cheap custom weapons and armors. They work like little unique upgrades. But be carefully, when units dies, the items are away for ever.
In the final stage, there are till 10 randomly options for AI-Players of else race for more varieties in soloplay.
I will update this post for more informations in future.
-Improve discription of all units
-Destroy memoryleaking
-Make Triggers for MUI practicable
-Transfer concept on a other map
Every help in form of tips, suggestions, maptests, bug-or spellingreports etc. are always welcome.
[self=http://www.hiveworkshop.com/forums/pastebin.php?id=dd0de9]TEST ME[/self]
Its a Altered Melee-Map, where u cant train or revive any heroes. Its include the normal WC3-Races Humans, Orcs, Undeads and Nightelves. Also switch the techtree of all four races a little bit(Fast training of Spellcasters).
Trainingbuildings like Baracks, Crypts, Spiritlodges and Chimaeraroosts can only train units and dont research any techs. All techs can be researched in Altars now, yes ALL.
New Units, upgrades and spells are available. This includes new spells for priest, shamans and co.
Also the most units can carries items and I changed most of the items, which can be buy in the shops of every race in cheap custom weapons and armors. They work like little unique upgrades. But be carefully, when units dies, the items are away for ever.
In the final stage, there are till 10 randomly options for AI-Players of else race for more varieties in soloplay.
Process
Units: 79%
Upgrades: 92%
Spells: 73%
Items: 87%
AI: 13%
Total: 81%
Units: 79%
Upgrades: 92%
Spells: 73%
Items: 87%
AI: 13%
Total: 81%
NEW UNITS
NEW SPELLS
NEW Upgrades
NEW Items
Orcs
Humans
Undeads
Nightelves
Icon | Name | Abilities | Process |
| Troll-Skullsplinter | Armorbreak | Done |
Thunderbeast | Thunderflesh/Electroshock | Done | |
Spiritwolf | Permanent Invisiblity/Critical Strike | Done |
Icon | Name | Abilities | Process |
Phoenix | Phoenixfire/Phoenixashes | Done | |
Thief | Theft/Throw Item | Done | |
Archmage | Bannish/Blizzard/Conflagration/Massrecall | Done |
Icon | Name | Abilities | Process |
Zombie | Lifesteal/Victim Ritual | Done | |
Cryptbeast | Spawn Scarab/Burrow/Chitin | Done | |
Lich | Infesting Ground/Spawn Bonelash/Death and Decay/Inferno | Undone |
Icon | Name | Abilities | Process |
Gardness | Evade/Panthertaming | Done | |
Panther | Savage/Panthertaming | Done | |
Assassin | Evade/Shadowblade | Done | |
Keeper | Living Earth/Entangling Roots/Force of Nature | Undone |
Orcs
Humans
Undeads
Nightelves
Orcs
Humans
Undeads
Nightelves
Name | Icon | Discription |
Shaman-Grandmaster-Training | ||
Witchdoctor-Grandmaster-Training | ||
Spiritwalker-Grandmaster-Training | ||
Lightningcall | ||
Critical Strike | ||
Armorbreak | ||
Black Mystic | ||
Troll-Stamina | ||
Bloodhoofs |
Name | Icon | Discription |
Priest-Grandmaster-Training | ||
Sorceress-Grandmaster-Training | ||
Archmage-Adept-Training | ||
Archmage-Master-Training | ||
Archmage-Grandmaster-Training | ||
Stunning Shot | ||
Magic Blockade | ||
Phoenixrage | ||
Backpage | ||
Hard Training |
Name | Icon | Discription |
Necromancer-Grandmaster-Training | ||
Banshee-Grandmaster-Training | ||
Deep Shadows | ||
Thorned Shield | ||
Intensify Teeth | ||
Intelligent Projectiles | ||
Improved Restoration |
Name | Icon | Discription |
Druid of the Talon-Grandmaster-Training | ||
Druid of the claw-Grandmaster-Training | ||
Panthertaming | ||
Firespears | ||
Starfall | ||
Dip |
Orcs
Humans
Undeads
Nightelves
Name | Icon | Discription |
Staff of Sanctuary | ||
Voododoll | ||
Blackrockblade | ||
Spiked Shield |
Name | Icon | Discription |
Little Townhall | ||
Rustily Miner Pickax | ||
Shieldsword | ||
Arcane Coat | ||
Royal Armor |
Name | Icon | Discription |
Diseastercloak | ||
Ghostcape | ||
Damned Scythe | ||
Bonecap | ||
Shadowboots |
Name | Icon | Discription |
Sentinel | ||
Elunes Chain | ||
Moonlightmask | ||
Moonnightsword | ||
Flamemantle | ||
Wild Knives |
I will update this post for more informations in future.
-Improve discription of all units
-Destroy memoryleaking
-Transfer concept on a other map
Every help in form of tips, suggestions, maptests, bug-or spellingreports etc. are always welcome.
[self=http://www.hiveworkshop.com/forums/pastebin.php?id=dd0de9]TEST ME[/self]
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