This tool originates from here
"Max Escape Creation" is a project which goal is an ingame escape editor enabling saving modifications in a Warcraft III map. This project isn't really recent because since Murloc Slide development (2008) Maximaxou thoughts about the problem of creating monsters, this taking much time and getting boring.
Since you won't succeed to do a map without the commands list, the required tools and such, just go on
this website and follow the tutorial.
If you have any questions, you have a forum tab on the website.
If you want to have some explanations of some commands, you have a Commands doc tab.
This tool can be used to create ether slides, mazes or escapes ingame.
Advantages provided by this tool :
- You can create maze/slide/escape in a short time without having any knowledge of the World Editor.
- Simple and efficace, the final map is coded fine and the only thing you have to do is to write commands ingame, saving game and using soem programs to have the code for your patrols, levels and also your terrain.
- You can now create the slide while being up to to 12 players ingame, creating the map or playing, at once.
- The final map can be played on RoC by using a convertion program such as mapconv.exe or doing it manually.
- The website is also available in french for french users.
- You already have the base for your slide/maze/escape and you don't need to code it, just to place patrols and terrain.
Inconvenients :
- Requires JNGP (with updated JassHelper), CacheConv and MpqMaster or another Mpq editing program.
PS : I have Maximaxou's autorisation to distribute his program.
Keywords:
Slide, Maze, Escape, Max, Escape, Creation, MEC, Maximaxou.