- Joined
- Jul 26, 2008
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So I want to create a spell that is stronger towards midnight (0.00) and weaker towards day. (12.00)
The problem is, the second before midnight is 23.99, so the GetFloatGameState command in JASS has to be converted into an algorithm that properly creates a zenith at midnight and a nadir at noon.
Does anyone know how to convert these numbers to do this?
The problem is, the second before midnight is 23.99, so the GetFloatGameState command in JASS has to be converted into an algorithm that properly creates a zenith at midnight and a nadir at noon.
Does anyone know how to convert these numbers to do this?