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[Defense / Survival] Massive Kill Abilities

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Level 2
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Sep 25, 2011
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Need idea for creating heroes for hero defense game.
The enemies spawn in huge group
So I need the heroes name, and its abilities, dont forget to the heroes model
The ability should be area damage, or multidamage
 
Level 28
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Apr 6, 2010
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Tezriphael the Champion of Slaughter (Pit Lord)
* Carnage: Does additional damage equal to percentage of life missing (10% health gives 90 damage, etc.)
* Fissure: Opens a fissure in the ground in a straight line from the user. After
three seconds, fire erupts from the ground, incinerating all units within.
* Meteor Strike: Deals high damage in an wide area.
* Murderous Rage: Greatly increases attack speed, gains splash damage and knockback.



Anarethon the Harbinger (Lich)
* Lightning: Deals high damage to a single unit. If the unit dies from this spell, deals damage to surrounding units.
* Explosive Runes: Places several runes in an area that detonate when an enemy comes near.
* Resonance (drains mana): While active, all units near the attacked enemy take periodic damage.
* Devastate: The target area is wracked by powerful earthquakes, with a small percent chance to swallow a unit every second.


Bigdakka the Gunner (Tinker)
* Molotov: Throws a burning bottle at a target area, causing periodic damage to all units inside.
* Suppressive Fire: (Channeling): All units in target area are stunned and take 1 damage per second until the spell ends.
* Kaboom!: Places an explosive barrel on the ground with a short fuse. If the barrel survives the countdown, explodes dealing huge damage and knckback to all surrounding units in a large radius.
* More Dakka!: Greatly increases attack speed, and summons several gun drones with equally high attack speed.
 
Level 30
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Nov 29, 2012
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Azuru the Blademaster

*Blade Dance: Spins at the position you are standing and deals damage to units around you and knockbacing them. And also note, this is different from Bladestorm that it spins for a duration. Here it only spin for a second or two then deals damage to nearby units and knockbacking them.

*Berserker's Blade: Rushes at the targeted enemy unit and quickly slashes it, dealing damage in each consecutive slashes.

*Blade Mastery: Gives a chance (%) to deal more damage to a unit (damage multiplied)

*Omnislash: Slashes main target unit and random nearby units with the main target, dealing heavy damage.
 
Level 5
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Aug 9, 2012
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Freia The Freezing Flame (Hero Blood Elf Mage)
# Frost Flame
- dealing damage per scd ( fire effect )
- slow as/ms ( ice effect while dps )
( its up to you, want to make it like
* shock wave base frost flame....
* target unit and area, main unit is burned, the rest surround is freeze
* area base frost flame....
* or area surround frost flame....


# Hell Fire from Heaven/else name tht similar the meaning
- if target enemies units, scorch them, creating special effect flame... deals dps/direct damage
- if the target is self/ally, remove debuff and heal or whatever


# Essence of Fire and Ice
- Regen mana, toogle to switch to regen health
(base on immolation or mana shield, give the hero ability for unholy or brilliance aura )


# Perseverence
- Target an area to lit up a huge of fire.... Deals DPS to area,
after a few scd, the area explode into huge ice explosion or any ice effect,
thus target that caught within it.... get stun/slow... the choice is yours....

Edit. The bloodelf sphere ability, use only 2sprite, one with orb of fire annd the other is frost/ice...
Primary attributee iss Intelligence


and if you got a question? feel free to ask or PM me...
Thats it... if you used it... Give credits to "Tokiya Mikagami"
 
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Level 3
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Sep 7, 2013
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Zariel, Angel of the Black (Obsidian Destroyer on the ground)
Twilight Bolt - lashes out, dealing AoE damage.
Soul Shatter - voids Zariel's soul, dealing damage to him and nearby enemies, healing nearby allies for some of the damage dealt.
Hatred Aura - Deals automatic damage to nearby enemies.
Shadowform/Lightform (ultimate) - Switches Zariel between two forms. While in Shadowform, Zariel's attacks deal extra splash damage and spawn a skeleton on killing blows. While in Lightform, his attacks heal him for 75% of the damage done and slow enemies he damages.
 
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