- Joined
- Mar 24, 2023
- Messages
- 51
The map we work on is pretty large, even after world editor compresses it. To reduce the size i recently went through the task of compressing all the audio files and optimising all BLPs and MDXs in the map. saved me 22mb before world edit compression - so i'm thinking this is great news. HOWEVER the map has 2500+ imported assets and i've just discovered i cannot delete multiple at once or replace in bulk. Surely i do not have 2 delete them 1 by 1 and import them all again? how can it have a mass import and a mass export but no mass delete! if anyone has a quick solution to this ill be forever grateful 