- Joined
- Nov 20, 2006
- Messages
- 71
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Untitled Trigger 001
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Events
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Unit - A unit enters Region 000 <gen>
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Conditions
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Actions
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Set temp_point = (Center of Region 000 <gen>)
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Unit - Create 1 Dummy for Neutral Passive at temp_point facing Default building facing degrees
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Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
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Unit - Add Unholy Frenzy (Neutral Hostile) to (Last created unit)
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Unit - Order (Last created unit) to Undead Necromancer - Unholy Frenzy (Triggering unit)
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-------- - - - - --------
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Custom script: call RemoveLocation( udg_temp_point )
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It's a very simple map and I have experimented with a variety of things but can't figure out what's causing the crash. It simply creates a dummy that casts unholy frenzy on a unit that enters a region.
If I spawn some other unit, like an acolyte, rather than the dummy unit I can get it to run a few times before crashing but it still does it after a few runs. Any ideas?