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Mana bug?

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Mar 3, 2009
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i made a crusader crusader hero with an ability based off aura of blight. it has 10 levels. i gave all of them a cost of 5 mana. i go to test it and it costs 500 mana all of a sudden! i checked it to make sure it was still 5 and it was... i tested it again and it still costed 500 mana in-game (:eekani:) I changed the cost to 1 mana per cast and i tried it and it costed 100 mana.

Does anyone have a miraculous solution for this by any chance?
 
isn't it that it will cost more mana the more units u heal , for instance if u only heal 1 units its 10 mana but if you heal 10 units its 100 mana?
Maybe try to base this off another spell and triggering it?
 
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