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[Campaign] Malfurion's Quest

Level 30
Joined
Dec 8, 2009
Messages
1,320
There seems to be some kind of change for chapter 7, namely the sub-map. Previously we saw only one sub-map namely Realm of Tides. However, it was added to 3 sub-maps.
As I've worked on Chapter 7, it has given me more ideas and stories to explore to make the map more interesting. This is partially reflected in the addition of new sub-maps to explore.
 
Level 3
Joined
Oct 17, 2019
Messages
28
Greetings, Turnro!

I have a major problem... I'm playing Highborne path, and my game crashes every time glaive thrower attacks, so I have to play battles offscreen.... any help?
 
Level 3
Joined
Oct 17, 2019
Messages
28
Which version of Warcraft II are you using to play the campaign?
1.31.1 version... but I later found that others had the same issue, after which you reworked the campaign and fixed it, but I downloaded the version of the campaing before that crash fix, so I'm downloading the version that stands now, hoping I won't encounter the same problem again :) I'll let you know the results, and also hope for some more news on the Sentinel path development :)

Update: Newly downloaded version works fine, no more game crashes, thanks :)
 
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Level 2
Joined
Jun 20, 2019
Messages
13
Hi Master)Tell please are you still working on version 2.0?and the second question -is there a possibility of adding more new Legendary and epic ITEMS for all the Heroes?Thks
 
Level 30
Joined
Dec 8, 2009
Messages
1,320
Hi Master)Tell please are you still working on version 2.0?and the second question -is there a possibility of adding more new Legendary and epic ITEMS for all the Heroes?Thks
Hi there, yes the campaign is still in development and there will be legendary items to find in the Good story-path coming out ;)
 
Level 4
Joined
Mar 27, 2022
Messages
23
Hi there, yes the campaign is still in development and there will be legendary items to find in the Good story-path coming out ;)
If ever you finished developing the sentinel path, will it be available for patch 1.31? I don't have Reforged so it'll be a pain if it's only for Reforged :(
 
Level 8
Joined
Mar 17, 2021
Messages
131
The campaign won't be for Reforged since that version lacks the ability to play custom campaigns.
Ruins_of_Zin-Azshari.jpg

Turnro, I really like it when you combine the Zin-Azshari and Azshara regions into one instead of in World of Warcraft. I remember Zin-Azshari this is the location from patch 8.2 and we will see Queen Azshara and her Naga.
 
Level 30
Joined
Dec 8, 2009
Messages
1,320
Hi all! While working on the Good story path, I've had the chance to place the legendary items that will be available while playing Hard difficulty. While the specific items and stats are likely to change, here is the list for those who are curious:

BTNINV_Misc_StoneTablet_05.jpg
Ancient Stone Tablet
Summons 2 Furbolgs to fight for you. Also increases the Intelligence of the Hero by 6 when worn.
BTNINV_Jewelry_Necklace_11.jpg
Necklace of Elune
Increases the Agility of the Hero by 8, and reduces Magic damage taken by 33%.
BTNBlackPendant.jpg
Black Pendant
Blocks a negative spell that an enemy casts on the Hero once every 40 seconds. Also increases mana capacity by 250.
BTNTitansteelShield.jpg
Shield of the Void
Increases the armor of the Hero by 6 when worn. Also causes attacks against them to miss 15% of the time.
BTNEmeraldAmulet.jpg
Amulet of the Dream
Heals the Hero for 250 hit points. Also increases the Hero's hit point regeneration by 4 hit points per second.
BTNLightningOrb2.jpg
Orb of the Elements
Increases the Strength, Intelligence, and Agility of the Hero by 10 when worn. The Hero's attacks also have a chance to dispel magic and immobilize the enemy for 3 seconds.
 
Level 8
Joined
Mar 17, 2021
Messages
131
Hi all! While working on the Good story path, I've had the chance to place the legendary items that will be available while playing Hard difficulty. While the specific items and stats are likely to change, here is the list for those who are curious:

Ancient Stone Tablet
Summons 2 Furbolgs to fight for you. Also increases the Intelligence of the Hero by 6 when worn.
Necklace of Elune
Increases the Agility of the Hero by 8, and reduces Magic damage taken by 33%.
Black Pendant
Blocks a negative spell that an enemy casts on the Hero once every 40 seconds. Also increases mana capacity by 250.
Shield of the Void
Increases the armor of the Hero by 6 when worn. Also causes attacks against them to miss 15% of the time.
Amulet of the Dream
Heals the Hero for 250 hit points. Also increases the Hero's hit point regeneration by 4 hit points per second.
Orb of the Elements
Increases the Strength, Intelligence, and Agility of the Hero by 10 when worn. The Hero's attacks also have a chance to dispel magic and immobilize the enemy for 3 seconds.
I imagine we will find a legendary weapon in Zin-Azshari.
 
Level 11
Joined
Jul 29, 2014
Messages
328
Hi all! While working on the Good story path, I've had the chance to place the legendary items that will be available while playing Hard difficulty. While the specific items and stats are likely to change, here is the list for those who are curious:

Ancient Stone Tablet
Summons 2 Furbolgs to fight for you. Also increases the Intelligence of the Hero by 6 when worn.
Necklace of Elune
Increases the Agility of the Hero by 8, and reduces Magic damage taken by 33%.
Black Pendant
Blocks a negative spell that an enemy casts on the Hero once every 40 seconds. Also increases mana capacity by 250.
Shield of the Void
Increases the armor of the Hero by 6 when worn. Also causes attacks against them to miss 15% of the time.
Amulet of the Dream
Heals the Hero for 250 hit points. Also increases the Hero's hit point regeneration by 4 hit points per second.
Orb of the Elements
Increases the Strength, Intelligence, and Agility of the Hero by 10 when worn. The Hero's attacks also have a chance to dispel magic and immobilize the enemy for 3 seconds.
It's great to see the list of legendary items in Sentinel storyline beside Highborne. (If it's not changed,) I can already imagine finding the Ancient Stone Tablet in chapter 5 when I finish Jarod's quest on hard, as well as the Amulet of the Dream in the Nightmare chapter. Keep up with the wonderful progress, Turnro!
 
Level 30
Joined
Dec 8, 2009
Messages
1,320
Hi all! Just a quick update to inform you all that progress on the development of Chapter 7 has been going well. The map is about 50% complete and one of the 3 planned sub-maps has finished developement.

chapter_7_good_aspects.jpg

I have also been fine-tuning the Sentinel tech-tree, and Sentries will be getting some changes to their spell kit:

BTNAspectElune.jpg
Elune's Blessing

Elune's Blessing is a new support spell that increases the armor and hit point regeneration of a target friendly unit. This new spell acts as a counterpart to the Battle Maidens' Frost Shield spell. It will replace Elune's Swiftness for Sentries due to it overlapping with the Furbolg Shaman's Bloodlust ability.
 
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Level 5
Joined
Feb 16, 2021
Messages
76
Hello good morning, please say will there be a continuation of this game on the good side I played in this company side of the bad and I want to keep playing and see how on the good side of light

\My intention, when will the sequel come out of the good side just me and anyone who wants to play in the sequel of Companion ?

Good Story Path ?
And is this company or are you still alive or do you have a lot of work there and that?
 
Level 30
Joined
Dec 8, 2009
Messages
1,320
Hello good morning, please say will there be a continuation of this game on the good side I played in this company side of the bad and I want to keep playing and see how on the good side of light

\My intention, when will the sequel come out of the good side just me and anyone who wants to play in the sequel of Companion ?

Good Story Path ?
And is this company or are you still alive or do you have a lot of work there and that?
Hi there,

Yeah the Good story-path is being worked on. There is no official release date yet, the full release will be available when it is ready :)
 
Level 1
Joined
Jul 1, 2022
Messages
4
Hello, my friend's reaction: your vice hero only has 2 backpack spaces. I hope you can make 6 backpack spaces and allow two backpacks to switch. In addition, he also hopes that the map you make can have items superimposed.
 
Level 30
Joined
Dec 8, 2009
Messages
1,320
Hello, my friend's reaction: your vice hero only has 2 backpack spaces. I hope you can make 6 backpack spaces and allow two backpacks to switch. In addition, he also hopes that the map you make can have items superimposed.

Hi there, there are optional quests throughout the campaign that allow you to increase the number of slots in Malfurion's Pouch. Not sure what you mean by items superimposed though.
 
Level 1
Joined
Jul 1, 2022
Messages
4
Hi there, there are optional quests throughout the campaign that allow you to increase the number of slots in Malfurion's Pouch. Not sure what you mean by items superimposed though.
Dear Mr. trono, what I mean by item superposition is as follows: when two consumable props of the same type are placed in the item column of the same hero, the two consumables will become one, and the times of use will be added. The more consumables of the same type are put into a hero, the more times they will be used. I will attach screenshot below. I'm sorry it's in Chinese. It's not clear whether you can understand it. You can refer to the light and shadow accompanying battle of Huaxian for the item superposition trigger I said.
 

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Level 30
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Dec 8, 2009
Messages
1,320
Dear Mr. trono, what I mean by item superposition is as follows: when two consumable props of the same type are placed in the item column of the same hero, the two consumables will become one, and the times of use will be added. The more consumables of the same type are put into a hero, the more times they will be used. I will attach screenshot below. I'm sorry it's in Chinese. It's not clear whether you can understand it. You can refer to the light and shadow accompanying battle of Huaxian for the item superposition trigger I said.

Ah, I see what you mean. Have items occupy the same inventory slot just like in Reforged.

I haven't decided to go down that route as it could create balance issues with boss fights. Let's say, for example, you decide to stock up on healing potions in Malfurion's Pouch. At the moment, you can only stock-up on 6 potions maximum as the Pouch can only hold 6 items at maximum when fully upgraded. However, if a single inventory slot could ocupy 5 healing potions, that means the player could potentially stock up on 30 healing potions in the Pouch. This is an absurd amount of consumables to hold onto, and that doesn't even account for Malfurion's actual inventory stock.

This may need to be tested further, but I can see this feature make boss fights too easy throughout the campaign.
 
Level 30
Joined
Dec 8, 2009
Messages
1,320
Hi all! I'm excited to reveal a new feature I've been working on for Malfurion's Pouch. This change has come about due to numerous feedback and is planned to be available as part of v2.0's release.

Malfurion's Pouch can now use certain items within it's inventory!

BTNCenarianPouch.jpg

Ever found it annoying to continuously switch items back and forth between Malfurion's inventory just to use a potion or scroll from the Pouch? Soon, this tedious way of playing will be a thing of the past! You will be able to make use of several item types from Malfurion's Pouch such as:
  • Consumable items (Potions, scrolls, etc)
  • Items with cast-able abilities
  • Auras

This change will have no affect on items that provide passive bonuses (such as increased stats, damage, armor, hit points, etc), meaning Malfurion himself will still need to hold onto those items to benefit from them.
 
Level 2
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3
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You are Malfurion Stormrage, arch druid of the Night Elves and protector of Kalimdor. A great prophecy has foretold the return of the Burning Legion, who seek to destroy Azeroth once and for all.

For 10,000 years you have roamed the Emerald Dream, awaiting the day for your return to lead your people against the demons. However, you feel that the world has changed much during your absence. Despite Nordrassil being heavily guarded and Illidan the Betrayer sealed deep within his prison, you sense something terribly wrong that threatens your people's survival from the coming invasion.

Your mind is left in doubt, and the Prophecy's fulfillment draws near. Will you make sacrifices to ensure Azeroth's survival from the Burning Legion? Find out as you play Malfurion's Quest, the epic finale in Turnro's series of Warcraft 3 campaigns.



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Main Features

Choose Your Own Destiny
Malfurion's Quest will feature two separate story lines, with each providing different units, heroes, items, and much more. The campaign currently contains the complete Highborne story with the Sentinel path coming out in v2.0.

New Custom Race: The Highborne
This campaign will give you the opportunity to play as a fully new custom race: the Highborne. This mystical faction's strength lies with their powerful spells and their deep knowledge in arcane magics.

New Boss Fights
Malfurion's Quest features several boss fights that will test your skill and ability in playing Warcraft 3.

36 maps, including 20 Chapters and 16 Interludes
Note that Malfurion’s Quest is still under development. The current version has 20 maps.

New Feature: Pouch Utility
Drop items into Malfurion's pouch throughout the campaign, allowing you to hold onto additional items for later use.

New Heroes, Units, Spells, Items, and more!



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Night Elves and their allies

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Malfurion Stormrage
Malfurion Stormrage was the first night elf druid, and is an inspiring ruler amongst his people. He is wise, righteous and willing to help others in great times of need. His powers over nature are second to the demigod Cenarius who taught him the ways of Druidism.
With the Oracle’s Prophecy drawing near, Malfurion awakens from a nightmare haunted by the Burning Legion’s arrival and the destruction of the world. With doubt in his mind regarding the perils and the shattered society of the elves, Malfurion must find a way to combat the Legion while facing his own demons or embracing them.
Will he struggle to unite the land against the Legion while fighting his doubts and fears that hunger for his powers at every step? Or will he sacrifice everything he once stood for to ensure the destruction of the Legion while consuming corrupted powers to further his ambitions? The Fate of Malfurion rests in your hands.
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Tyrande Whisperwind
Tyrande is the passionate and occasionally rash leader of the night elf Sentinels. She is also the High Priestess of the Moon and worships Elune with total adoration. She’s a cunning leader who commands the Sentinels to fight restlessly against the spreading corruption in Kalimdor. After the events in Jeopardy of the Horde, Tyrande focuses her efforts on building a stable defense around Astrannar while planning an offense against the seemingly unstoppable forces of Satyrs who pose a serious threat in Ashenvale.
She loves Malfurion Stormrage and will do anything to help him. Tyrande is a caring soul at her core. She is decisive and may take courses of actions that others find disagreeable, but always has the well-being of Kalimdor at the forefront of her thoughts.
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Cenarius
Cenarius is one of the most powerful Demigods in Azeroth and the leader of the Cenarian Circle. He is crafty, powerful and has a strong connection with the natural parts of the world. The Cenarian Circle is an elite group of forces who uphold the balance in Kalimdor and seek to purify the land’s corruption and maintain balance in the world.
It is Cenarius who first taught Malfurion druidism and appointed him as his apprentice. He is a proud creature with tremendous power over nature, being able to command the forests, heal his armies in battle and summon powerful ancients to his aid. His military skills are effective as well as his strategies, often taking and considering advices from his most trusted people.
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Faradrella
Faradrella is one of the only few daughters who is close to Cenarius. She has a great fund for nature and life, despite that this obsession of hers can get to her comrades. While her father is calm and composed, Faradrella comes as annoying both to her enemies and her allies. She often rushes and makes brash decisions which have lead the Cenarian Circle to repeatedly save her from grim situations she creates for herself.
Her powers, however, are very effective which is why the Circle needs her aid in certain operations throughout Ashenvale.
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Velinde Starstrike
Velinde is a profound general of the Guardians. She coordinates the defenses at Mount Hyjal and has sworn to defend Nordrassil’s grounds for nearly ten thousand years. Brave and daring, Velinde has a pride unmatched in Kalimdor. She’s intelligent, quick, has brilliant military tactics and uses the terrain to her advantage.
She’s loyal to her guardians and very cautious to anyone who steps near Mount Hyjal including the Sentinels themselves. Velinde dislikes the new Night Elf society thinking that it’s become a shadow of its former self, becoming too weak and unable to protect Nordrassil. Velinde refuses to send reinforcements in the South to fight against the corrupting threat proffering to fortify the defenses at Mount Hyjal.
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Ysera
Ysera the Dreamer, aspect of the green dragonflight. She is the guardian of the Emerald Dream, a spiritual world that exists outside the boundaries of the physical world. As one of the guardians of Azeroth, Ysera is both wise and vigorous, upholding her duty to the best of her abilities. She sustains the Emerald Dream through her tremendous power, granting the Night Elves and the Cenarian Circle mystical abilities that aid them in fighting against their foes. Due to recent disasters in Azeroth and the imminent threat on Kalimdor, the Cenarian Circle attempted to awaken Ysera and her dragon flights to aid in the defence against the Legion. Ysera however did not awake despite the Druid’s attempts and now they are forced to seek help from other parts of the land.
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Alexstrasza
Alexstrasza the Life-Binder, aspect of the red dragonflight, is the guardian of all life in the world of Azeroth. Compassionate and wise, Alexstrasza treasures life in all its forms. She prefers peace and solitude, although she will defend her lands with all her power against any who threaten them without due cause.
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Nozdormu
Nozdomu the Timeless One, aspect of the bronze dragonflight and the guardian of time. Nozdormu is tasked with ensuring that the flow of time occurs normally, without interruption, and that events happen as they are fated. To accomplish this mission. Nozdormu is closely associated with time itself and is the very soul of patience.
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Jarod Shadowsong
A former commander of the night elves. Jarod's ability to inspire others and thoughtful leadership tactics earned him a high level of respect among his people during the War of the Ancients. Shortly after the great war ended, the profound commander lessened his presence within night elven society, reluctant to continue living under the pressures of leadership that was highly expected of him. Jarod is humble, modest and is able to remain resilient in the face of extreme danger.

The Burning Legion

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Kil'jaeden the Deceiver
Leader of the Burning Legion and the main villain of the story. After having secured his power over the Legion, he now plans to invade Azeroth and consume the magical energies that flow beneath the World Tree. It is his dark will to destroy the mortal world and take revenge on the Night Elves who defeated the Legion 10.000 years ago. Kil’jaeden is cunning, demanding and has grown confident to believe that he is capable of accomplishing a task that even Sargeras could not. His paranoia however keeps him from throwing his full power in Azeroth as he believes there are others who will conspire to take his place as soon as he lets his guard down and exhaust his powers. Witty and powerful, Kil’jaeden is a very calculated Warlock keeping a close watch on the other members of the Burning Legion.
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Kazzak the Supreme
Leader of the Doomguards, a race of demons usually positioned as captains or generals He servers as Kil’jaeden’s right hand and leading commander of the Burning Legion. Kazzak is ruthless and bloodthirsty yet extremely loyal to his master which is probably why Kil’jaeden assigns him with important tasks regarding his armies. He wields the legendary Warblade of Archimonde into battle that has the power to crush through anything which stands in its path. Kazzak is a demon of a few words but his demonic energy surpasses almost everyone in the Legion.
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Lord Jaraxxus
An influential demon who took Kil’jaeden’s place as leader in the eredar after Kil’jaeden took control of the Burning Legion. Jaraxxus is vengeful and opinionated, yet he has a strong sense of belief that the Burning Legion will succeed in their endeavours on Azeroth. He is especially close to Mother Shahraz, who he was able to bring into the fold bolstering the Legion significantly. Jaraxxus cares about his people and works towards building a sustainable and secure future for the eredar where they remain in power across the Twisted Nether.
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Mother Shahraz
A charismatic Shivarra of the Burning Legion. She is devoted to the will of Kil’jaeden, and is very good at inspiring her troops into battle. The Shivarra are tasked with spying operations throughout the Twisted Nether and are mostly needed for infiltration missions which provide the Burning Legion with crucial information on the status within the demon realm. Despite the fact that the Shivarras prefer espionage to brute fighting, they are a force to be reckoned with on the battlefield making them perfect spell casters in the backline of the Legion. When not serving Kil'jaeden, Shahraz spends much of her time with Lord Jaraxxus.
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Varimathras
A skeptical and devious demon. He is the only surviving dreadlord who aided Tichondruis the Darkener in their attempt to destroy Azeroth. Now that he has returned to the Twisting Nether, Varimathras' interests have changed from conquering worlds to maintaining the fallen Nathrezim. He dislikes taking orders from the arrogant Mephistroth, the new leader of the Nathrezim, who he sees as a puppet to Kil'jaeden's evil schemes.
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Magtheridon
An ill-tempered Pitlord and ruler of Outland. His hate for Kil’jaeden drives him to reconsider his services to the warlock, though his power is not strong enough in comparison. He schemes behind Kil’jaeden’s back and strongly suspects that the warlock trapped Azgalor on Azeroth to end his reign, enforcing Magtheridon’s hatred and suspicion. He sees himself as a powerful leader who is better fit to lead the Burning Legion, but despises the fel orcs who he believes are unfit to be more than mere servants of the Legion. He resides at the Black Citadel in Outland.
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Eredon the Illusionist
One of Kil’jaeden’s most loyal servants and the reason behind the Legion’s success in Azeroth. Eredon acts behind the scenes as a perfect infiltrator and spy for the Legion. Kil’jaeden found him in the Twisted Nether as he overcame challenges that his kin were faced with. His methods were unorthodox however as Eredon relied more on trickery and manipulation than brute strength and direct sorcery. This made him an eredar of great power, capable of confusing his enemies by creating multiple copies of himself. Such a feat impressed Kil’jaeden appointing Eredon as his top confidant even more so than Jaraxxus. After aiding his master overthrow the Legion's previous leader, Azgalor, he now resides on Azeroth, helping prepare the arrival of the Legion into the mortal world.
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Mephistroth
After betraying his own brother, Kil’jaeden appointed Mephistroth as the new leader of the Nathrezim. Cunning and powerful, the new dreadlord leader follows Kil’jaeden’s commands closely and remains vigilant of the other members of the Order who may not agree with him.
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Balnazzar
Balnazzar is a cunning and fierce warrior of the Nathrezim. Since Mephistroth's rise to leadership, Balnazzar has been forced to question his loyalty to the Nathrezim who have become a vessel for Kil'jaeden in his goal of destroying Azeroth. In order to reclaim the Nathrezim, Balnazzar has sided with Varimathras with a secret plot to free their order from the Legion's dominion.
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Smolderas the Gatekeeper
Smolders is an ancient firelord who has served the Burning Legion for many centuries. While he is not of demonic heritage, he shares the Legion's vision of eradicating all life and takes great pleasure in doing so. It was Sargaras himself who brought the firelord into the fold although his reasons for doing so remain unknown. Despite his heritage and undeniable loyalty, Kil’jaeden does not think highly of him as he’s often given lesser positions than Kil’jaeden’s own lieutenants which furthers the firelord’s outrage. Nonetheless, Smolderas serves as an ideal lieutenant though he is known for his hot temper and has little patience towards his subordinates.

Independent Forces

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Illidan Stormrage
Malfurion’s twin brother, and imprisoned since the end of the War of the Ancients due to the creation of the new Well of Eternity. Maiev Shadowsong and her Watchers were originally assigned to keep him imprisoned, but since their departure, Illidan has been able to escape. With a deep hunger for magic, Illidan now seeks to reclaim himself by using the Burning Legion’s own power against them.
He is a troubled and reckless individual who tries to leave his mark on the world through his actions. Having a new goal in mind in order to avert the Oracle’s Prophecy in his own way, Illidan focuses on acquiring various sources of power to combat the Legion seeking redemption and acknowledgement from Tyrande and the society which casted him out. However, Illidan often clashes with his brother who has his own plan on eliminating the demon threat.
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Kath'ranis Remar
Kath’ranis was a promising Night Elf scholar who studied the ancient arts of sorcery and began practicing them with his brothers. Escaping the Night Elf society along with his fellow scholars who followed his ways, Kath’ranis established his own cult worshipping the arcane magic as Highborne believing that their new powers will restore the Night Elves to glory.
Using the chaos in Kalimdor as an advantage Kath’ranis and his newly found Highborne acted discreetly to increase their numbers and strength by converting and absorbing demonic energies.
Kath’ranis is dedicated to his people and humble towards his allies, yet feared by his enemies.
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Exiled One
His name is long forgotten, and there are only rumors and tales surrounding the ancient being known as The Exile. When Sargaras began his conquest on other worlds, The Exile’s home was one of the first to fall. Some claim that The Exile betrayed his own world in order to gain favor of the Dark Titan. Impressed by his mindset and abilities, Sargeras appointed him as one of his top lieutenants. However, the Exile One's great power and its origin was seen as a threat to Zaelthrun who could not allow a being outside the Burning Legion to take the mantle of a leader. As a result, Zaelthrun and the Nathrezim trapped the Exiled One in secret and branded him a traitor, claiming that it was the Exile’s plot for revenge that led to the death of the Legion's other lieutenants such as Mannoroth and Archimonde. Being trapped forever, his imprisonment would become his very name that other demons would whisper about
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Zaelthrun the Harbinger
Zaelthrun the Harbinger was the first Nathrezim leader appointed by Sargeras himself. While his memory has been forgotten throughout the millenniums, most Dreadlords claim that only Tichondrius the Darkener had come close to matching Zaelthrun’s power. His death forced the Nathrezim Order to choose a new leader and led to constant debates among themselves. As a result, Zaelthrun’s death was left a mystery while the others strive to take control.
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Medivh
Medivh is the last Guardian of Tirisfal, an ancient line of protectors bestowed with great powers to do battle with the agents of the Burning Legion. Legends say that the Guardian’s tactics are planned and precise, though he prefers to attack his enemies at great range with powerful spells. Shrouded in mystery, the hooded prophet has involved himself in more of Azeroth’s affairs ever since Azgalor’s death. His motives, however, remain unknown.
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Azshara
Azshara is the queen of the naga and former ruler of the kaldorei. Charismatic and beautiful, Azshara outwardly portrayed herself as a kind, generous, loving monarch who adored her people and her empire with all her heart. In truth, however, she was a vain, cruel, power-hungry narcissist who cared for herself above all else. During the Great Sundering, Azshara sold herself and her highborne to the Old Gods in order to save their lives, transforming them from night elves into the serpentine naga. Bitter and vengeful, the former queen has spent the last ten thousand years building her naga into a mighty empire, eagerly awaiting the day of her return to rule the world once more.


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Map Development

Prologue - The Oracle's Prophecy (COMPLETED)
Chapter 1 - A Destiny Unravels (COMPLETED)
Chapter 2 - Trail of the Betrayer (COMPLETED)
Interlude - Council of the Legion (COMPLETED)

Good Story Path
Chapter 3 - Ending the Chase (COMPLETED)
Interlude - Path of the Exiled (COMPLETED)
Chapter 4 - Spread of the Corruption (COMPLETED)
Interlude - Fear of the Prophecy (COMPLETED)
Interlude - The Return to Azeroth (COMPLETED)
Chapter 5 - Search for the Demigod (COMPLETED)
Chapter 5 Sub-map - The Restless Dead (COMPLETED)
Chapter 5 Sub-map - Ruins of Zin-Azshari (COMPLETED)
Interlude - Rise of the Nathrezim (COMPLETED)
Chapter 6 - Cave of Shadows (COMPLETED)
Interlude - Battle Preparations (COMPLETED)
Chapter 7 - Cries of the Aspects (UNDER DEVELOPMENT)
Chapter 7 Sub-map - Land of the Spellweavers

Chapter 7 Sub-map - Realm of the Tides
Chapter 7 Sub-map - The Secret Sect (COMPLETED)
Interlude
- Dangerous Crossroads (COMPLETED)
Chapter 8 - The Eternal Nightmare

Interlude - Demons of the Past
Chapter 9 - Final Conflicts (COMPLETED)
Chapter 10
- The Defense of Nordrassil
Chapter 11 - Light and Darkness
Epilogue
Evil Story Path
Chapter 3 - An Arch Druid Reborn (COMPLETED)
Interlude - The Yearn for Magic (COMPLETED)
Chapter 4 - Assault on Astranaar (COMPLETED)
Chapter 5 - Tragic Farewell (COMPLETED)
Interlude - Lying in Deceit (COMPLETED)
Chapter 6 - War at Mount Hyjal (COMPLETED)
Interlude - Battle for Tomorrow (COMPLETED)
Chapter 7 - Shattered Skies (COMPLETED)
Chapter 7 Sub-map - Remnants of the Ancients (COMPLETED)
Interlude - Pillars of Power(COMPLETED)
Chapter 8 - Howling Treachery (COMPLETED)
Interlude - Unexpected Measures(COMPLETED)
Chapter 9 - Ysera's Heart (COMPLETED)
Chapter 10 - The Last Guardian (COMPLETED)
Chapter 11 - Darkness and Sorrow(COMPLETED)
Epilogue (COMPLETED)

Testing/Polishing Stage - (0% COMPLETE)


Screenshots

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Tech-Tree Changes

New Units

SENTRY - Tier-1 melee unit with supportive spells. Has the Shadow Meld, Elune's Blessing and Swiftness of Elune abilities. Can be trained at the Ancient of War.
FURBOLG SHAMAN - Supportive spell-caster with the Barkskin, Lightning Shield and Healing Totemspells. Can be trained at the Ancient of Lore.
STALKER - Melee stealth unit. Has the Shadow Meld, Critical Strike, and Evasion abilities. Can be trained at the Den of Shadows.
JAILOR - Tactical ranged unit with a poision attack. Has the Shadow Meld, Ensnare, and Blink abilities. Can be trained at the Den of Shadows.


New Building
DEN OF SHADOWS - Stealth unit training building. Trains Stalkers and Jailors, as well as containing the Permanent Invisibility, Ensnare and Blink upgrades.

New Upgrades
ELUNE'S BLESSING - Grants Sentries with the Elune's Blessing ability, which allows them to recover 250 lost hit points per use.
LUNAR UPGRADE - Upgrades Archers into Lunar Archers, permanently increasing their hit points by 100 and damage by 3. Lunar Archers also have access to the Moon Arrows ability, which allows them to deal area-of-effect damage to enemy units. Hippogryph Riders also benefit from the additional damage and Moon Arrows ability.
SWIFTNESS OF ELUNE - Grants Sentries with the Swiftness of Elune ability, which increases the attack and movement speed of a single-target friendly unit for 45 seconds. This ability is auto-cast.
ETHEREAL FORM - Allows Faerie Dragons to transition in and out of ethereal form. Ethereal units are immune to physical damage but cannot attack.
FURBOLG SHAMAN ADEPT/MASTER TRAINING - Increases Furbolg Shamans' mana capacity, mana regeneration rate, hit points, and grants them Lightning Shield/Healing Totem.
PERMANENT INVISIBILITY - Permanently upgrades Stalkers to be invisible. However, Stalkers will break their invisibility while engaged in combat.
ENSNARE - Allows Jailors to trap enemy units and bound air units to the ground.
BLINK - Grants Jailors with the ability to teleport in and out of combat.


Other Changes
  • Huntresses now start off with the Moon Glaive upgrade automatically
  • Glaive Throwers have a new skin and icon
  • The Marksmanship upgrade for Archers has been removed in favor for the Lunar Upgrade
  • Mountain Giants now start off with Resistant Skin automatically upgrade

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Legendary Items

Find all 8 legendary items while playing Malfurion's Quest v1.4b in Hard difficulty:

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Gem of Power
Increases the mana capacity of the Hero by 200 and mana regeneration by 25% when worn.
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Wand of Feedback
Increases the attack damage of the Hero by 10. The Hero's attacks also destroy 12 mana per hit against any unit, causing bonus damage equal to the mana destroyed.
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Ancient Totem
Increases the Strength and Intelligence of the Hero by 6 when worn.
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Shield of Darkness
Increases the Hero's armor by 5 when worn. Also reduces all piercing and magic damage dealt to the Hero by 33%.
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Moon Orb
Increases nearby ranged units' damage by 10%. Also increases the Strength, Agility and Intelligence of the Hero by 5.
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Sphere of Nature
Increases the hit points of the Hero by 300 and regeneration by 4 hit points per second.
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Master Scepter of Healing
Grants the ability to heal a friendly unit for 400 hit points. Also increases the Intelligence of the Hero by 12.
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Orb of the Void
Increases the Strength, Intelligence, and Agility of the Hero by 10, and blocks a spell from hitting the Hero every 40 seconds.






Credits

NOTE: This list of credits reflects only the resources used in Malfurion's Quest Version 1.4.1b.

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GAME DESIGN AND DEVELOPMENT: Turnro

STORY DEVELOPMENT: Turnro with FallenStar

MODELS & SKINS
Blizzard Entertainment
67chrome
Afronight_76
AndrewOverload519
Boneknight
Elenai
HammerFist132
WILL THE ALMIGHTY
JetFangInferno
Trollschnitzel
Nasrudin
Hexus
kellym0
paulH
JesusHipster
PROXY
Sellenisko
Mc!
Malvodion
Ket
Cakedog345
zedeathcame4u
Glitzage
the_firefalcon
опубликован
EviL_BuddhA
Darkholme
Tenebrae
s4nji
Ribenamania
Mephestrial
Gookywooky
Frankster
Randomall
Red XIII
MasterHaosis
Skizzik
Epsilon
Daenar7
Kaizer
Pyritie
sPy
Infrisios
Suselishe
Matarael
Darkfang
kangyun
kellym0
Gamegear
Sin'dorei300
Malgarion
Muoteck
Kirym
UgoUgo
Ujimasa Hojo
Ultimata
Weep
Zbc
Champara Bros
Heinvers
Vortigon
RightField
Wisdom
Mythic
R.A.N.G.I.T


ICONS
Blizzard Entertainment
Naro
zbc
-BerZeKeR-
Dan van Ohllus
Hellx-Magnus
Hadeis
Darkfang
Dalharukn
bigapple90
PeeKay
Apheraz Lucent
Dan van Ohllus
67chrome
4eNNightmare
SexYFrostWyrM
AndrewOverload519
NFWar
BydkOFF
Darkmoon Hero
Skypsi
JollyD
KelThuzad
~Nightmare
SkriK
Palaslayer
Morbent
Blood Raven
Frankster
CRAZYRUSSIAN
BlackDoom
Anachron
Sin'dorei300
Muoteck
Mr.Goblin
kola
-Kobas-
The_Silent
Lelling
Mc!
Zephyrius2412
Raging Ent
PrinceYaser
Heinvers
Infinitynexus
The Panda
Ardenian
ChevronSeven


SOUND & MUSIC
Blizzard Entertainment - WORLD OF WARCRAFT, STARCRAFT 2
Clint Mansell - REQUIEM FOR A DREAM
Jo Blankenburg - GARADORS FLIGHT
Soundcritters - DARK TIDES
Benjamin Barlett - WALKING WITH DINOSAURS
Ian Livingston - BIONICLE HEROES
Chikayo Fukuda – CENARIUS & MEDIVH BOSS THEMES
Inon Zur – DEEP ROADS
Mikolai Stroinski - TESHAM MUTNA
BrunuhVille – DRAGON EMPRESS
Matt Holle - BATTLE REALMS
Henry Beckett and Keith Zizza - ZEUS: MASTER OF OLYMPUS
Nick Phoenix - THE LAST STAND


MAP TESTERS
FallenStar
Ljarvisone
AnonymousOne
knight26


PATRONS/SUPPORTERS
Ahman
Arthy95
Hua Sichen
Tomik
LordOfOutland
Dan Master
dersupermonty


OTHER
Paladon – Malfurion’s Lifesurge spell
NFWar – Kath’ranis’ Crystallization spell
Maker – Illidan’s Fel Rush spell
Chenralstrasz – Original logo design




DOWNLOAD MALFURION'S QUEST v1.4b

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You are Malfurion Stormrage, arch druid of the Night Elves and protector of Kalimdor. A great prophecy has foretold the return of the Burning Legion, who seek to destroy Azeroth once and for all.

For 10,000 years you have roamed the Emerald Dream, awaiting the day for your return to lead your people against the demons. However, you feel that the world has changed much during your absence. Despite Nordrassil being heavily guarded and Illidan the Betrayer sealed deep within his prison, you sense something terribly wrong that threatens your people's survival from the coming invasion.

Your mind is left in doubt, and the Prophecy's fulfillment draws near. Will you make sacrifices to ensure Azeroth's survival from the Burning Legion? Find out as you play Malfurion's Quest, the epic finale in Turnro's series of Warcraft 3 campaigns.



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Main Features

Choose Your Own Destiny
Malfurion's Quest will feature two separate story lines, with each providing different units, heroes, items, and much more. The campaign currently contains the complete Highborne story with the Sentinel path coming out in v2.0.

New Custom Race: The Highborne
This campaign will give you the opportunity to play as a fully new custom race: the Highborne. This mystical faction's strength lies with their powerful spells and their deep knowledge in arcane magics.

New Boss Fights
Malfurion's Quest features several boss fights that will test your skill and ability in playing Warcraft 3.

36 maps, including 20 Chapters and 16 Interludes
Note that Malfurion’s Quest is still under development. The current version has 20 maps.

New Feature: Pouch Utility
Drop items into Malfurion's pouch throughout the campaign, allowing you to hold onto additional items for later use.

New Heroes, Units, Spells, Items, and more!



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Night Elves and their allies

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Malfurion Stormrage
Malfurion Stormrage was the first night elf druid, and is an inspiring ruler amongst his people. He is wise, righteous and willing to help others in great times of need. His powers over nature are second to the demigod Cenarius who taught him the ways of Druidism.
With the Oracle’s Prophecy drawing near, Malfurion awakens from a nightmare haunted by the Burning Legion’s arrival and the destruction of the world. With doubt in his mind regarding the perils and the shattered society of the elves, Malfurion must find a way to combat the Legion while facing his own demons or embracing them.
Will he struggle to unite the land against the Legion while fighting his doubts and fears that hunger for his powers at every step? Or will he sacrifice everything he once stood for to ensure the destruction of the Legion while consuming corrupted powers to further his ambitions? The Fate of Malfurion rests in your hands.
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Tyrande Whisperwind
Tyrande is the passionate and occasionally rash leader of the night elf Sentinels. She is also the High Priestess of the Moon and worships Elune with total adoration. She’s a cunning leader who commands the Sentinels to fight restlessly against the spreading corruption in Kalimdor. After the events in Jeopardy of the Horde, Tyrande focuses her efforts on building a stable defense around Astrannar while planning an offense against the seemingly unstoppable forces of Satyrs who pose a serious threat in Ashenvale.
She loves Malfurion Stormrage and will do anything to help him. Tyrande is a caring soul at her core. She is decisive and may take courses of actions that others find disagreeable, but always has the well-being of Kalimdor at the forefront of her thoughts.
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Cenarius
Cenarius is one of the most powerful Demigods in Azeroth and the leader of the Cenarian Circle. He is crafty, powerful and has a strong connection with the natural parts of the world. The Cenarian Circle is an elite group of forces who uphold the balance in Kalimdor and seek to purify the land’s corruption and maintain balance in the world.
It is Cenarius who first taught Malfurion druidism and appointed him as his apprentice. He is a proud creature with tremendous power over nature, being able to command the forests, heal his armies in battle and summon powerful ancients to his aid. His military skills are effective as well as his strategies, often taking and considering advices from his most trusted people.
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Faradrella
Faradrella is one of the only few daughters who is close to Cenarius. She has a great fund for nature and life, despite that this obsession of hers can get to her comrades. While her father is calm and composed, Faradrella comes as annoying both to her enemies and her allies. She often rushes and makes brash decisions which have lead the Cenarian Circle to repeatedly save her from grim situations she creates for herself.
Her powers, however, are very effective which is why the Circle needs her aid in certain operations throughout Ashenvale.
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Velinde Starstrike
Velinde is a profound general of the Guardians. She coordinates the defenses at Mount Hyjal and has sworn to defend Nordrassil’s grounds for nearly ten thousand years. Brave and daring, Velinde has a pride unmatched in Kalimdor. She’s intelligent, quick, has brilliant military tactics and uses the terrain to her advantage.
She’s loyal to her guardians and very cautious to anyone who steps near Mount Hyjal including the Sentinels themselves. Velinde dislikes the new Night Elf society thinking that it’s become a shadow of its former self, becoming too weak and unable to protect Nordrassil. Velinde refuses to send reinforcements in the South to fight against the corrupting threat proffering to fortify the defenses at Mount Hyjal.
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Ysera
Ysera the Dreamer, aspect of the green dragonflight. She is the guardian of the Emerald Dream, a spiritual world that exists outside the boundaries of the physical world. As one of the guardians of Azeroth, Ysera is both wise and vigorous, upholding her duty to the best of her abilities. She sustains the Emerald Dream through her tremendous power, granting the Night Elves and the Cenarian Circle mystical abilities that aid them in fighting against their foes. Due to recent disasters in Azeroth and the imminent threat on Kalimdor, the Cenarian Circle attempted to awaken Ysera and her dragon flights to aid in the defence against the Legion. Ysera however did not awake despite the Druid’s attempts and now they are forced to seek help from other parts of the land.
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Alexstrasza
Alexstrasza the Life-Binder, aspect of the red dragonflight, is the guardian of all life in the world of Azeroth. Compassionate and wise, Alexstrasza treasures life in all its forms. She prefers peace and solitude, although she will defend her lands with all her power against any who threaten them without due cause.
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Nozdormu
Nozdomu the Timeless One, aspect of the bronze dragonflight and the guardian of time. Nozdormu is tasked with ensuring that the flow of time occurs normally, without interruption, and that events happen as they are fated. To accomplish this mission. Nozdormu is closely associated with time itself and is the very soul of patience.
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Jarod Shadowsong
A former commander of the night elves. Jarod's ability to inspire others and thoughtful leadership tactics earned him a high level of respect among his people during the War of the Ancients. Shortly after the great war ended, the profound commander lessened his presence within night elven society, reluctant to continue living under the pressures of leadership that was highly expected of him. Jarod is humble, modest and is able to remain resilient in the face of extreme danger.

The Burning Legion

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Kil'jaeden the Deceiver
Leader of the Burning Legion and the main villain of the story. After having secured his power over the Legion, he now plans to invade Azeroth and consume the magical energies that flow beneath the World Tree. It is his dark will to destroy the mortal world and take revenge on the Night Elves who defeated the Legion 10.000 years ago. Kil’jaeden is cunning, demanding and has grown confident to believe that he is capable of accomplishing a task that even Sargeras could not. His paranoia however keeps him from throwing his full power in Azeroth as he believes there are others who will conspire to take his place as soon as he lets his guard down and exhaust his powers. Witty and powerful, Kil’jaeden is a very calculated Warlock keeping a close watch on the other members of the Burning Legion.
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Kazzak the Supreme
Leader of the Doomguards, a race of demons usually positioned as captains or generals He servers as Kil’jaeden’s right hand and leading commander of the Burning Legion. Kazzak is ruthless and bloodthirsty yet extremely loyal to his master which is probably why Kil’jaeden assigns him with important tasks regarding his armies. He wields the legendary Warblade of Archimonde into battle that has the power to crush through anything which stands in its path. Kazzak is a demon of a few words but his demonic energy surpasses almost everyone in the Legion.
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Lord Jaraxxus
An influential demon who took Kil’jaeden’s place as leader in the eredar after Kil’jaeden took control of the Burning Legion. Jaraxxus is vengeful and opinionated, yet he has a strong sense of belief that the Burning Legion will succeed in their endeavours on Azeroth. He is especially close to Mother Shahraz, who he was able to bring into the fold bolstering the Legion significantly. Jaraxxus cares about his people and works towards building a sustainable and secure future for the eredar where they remain in power across the Twisted Nether.
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Mother Shahraz
A charismatic Shivarra of the Burning Legion. She is devoted to the will of Kil’jaeden, and is very good at inspiring her troops into battle. The Shivarra are tasked with spying operations throughout the Twisted Nether and are mostly needed for infiltration missions which provide the Burning Legion with crucial information on the status within the demon realm. Despite the fact that the Shivarras prefer espionage to brute fighting, they are a force to be reckoned with on the battlefield making them perfect spell casters in the backline of the Legion. When not serving Kil'jaeden, Shahraz spends much of her time with Lord Jaraxxus.
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Varimathras
A skeptical and devious demon. He is the only surviving dreadlord who aided Tichondruis the Darkener in their attempt to destroy Azeroth. Now that he has returned to the Twisting Nether, Varimathras' interests have changed from conquering worlds to maintaining the fallen Nathrezim. He dislikes taking orders from the arrogant Mephistroth, the new leader of the Nathrezim, who he sees as a puppet to Kil'jaeden's evil schemes.
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Magtheridon
An ill-tempered Pitlord and ruler of Outland. His hate for Kil’jaeden drives him to reconsider his services to the warlock, though his power is not strong enough in comparison. He schemes behind Kil’jaeden’s back and strongly suspects that the warlock trapped Azgalor on Azeroth to end his reign, enforcing Magtheridon’s hatred and suspicion. He sees himself as a powerful leader who is better fit to lead the Burning Legion, but despises the fel orcs who he believes are unfit to be more than mere servants of the Legion. He resides at the Black Citadel in Outland.
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Eredon the Illusionist
One of Kil’jaeden’s most loyal servants and the reason behind the Legion’s success in Azeroth. Eredon acts behind the scenes as a perfect infiltrator and spy for the Legion. Kil’jaeden found him in the Twisted Nether as he overcame challenges that his kin were faced with. His methods were unorthodox however as Eredon relied more on trickery and manipulation than brute strength and direct sorcery. This made him an eredar of great power, capable of confusing his enemies by creating multiple copies of himself. Such a feat impressed Kil’jaeden appointing Eredon as his top confidant even more so than Jaraxxus. After aiding his master overthrow the Legion's previous leader, Azgalor, he now resides on Azeroth, helping prepare the arrival of the Legion into the mortal world.
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Mephistroth
After betraying his own brother, Kil’jaeden appointed Mephistroth as the new leader of the Nathrezim. Cunning and powerful, the new dreadlord leader follows Kil’jaeden’s commands closely and remains vigilant of the other members of the Order who may not agree with him.
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Balnazzar
Balnazzar is a cunning and fierce warrior of the Nathrezim. Since Mephistroth's rise to leadership, Balnazzar has been forced to question his loyalty to the Nathrezim who have become a vessel for Kil'jaeden in his goal of destroying Azeroth. In order to reclaim the Nathrezim, Balnazzar has sided with Varimathras with a secret plot to free their order from the Legion's dominion.
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Smolderas the Gatekeeper
Smolders is an ancient firelord who has served the Burning Legion for many centuries. While he is not of demonic heritage, he shares the Legion's vision of eradicating all life and takes great pleasure in doing so. It was Sargaras himself who brought the firelord into the fold although his reasons for doing so remain unknown. Despite his heritage and undeniable loyalty, Kil’jaeden does not think highly of him as he’s often given lesser positions than Kil’jaeden’s own lieutenants which furthers the firelord’s outrage. Nonetheless, Smolderas serves as an ideal lieutenant though he is known for his hot temper and has little patience towards his subordinates.

Independent Forces

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Illidan Stormrage
Malfurion’s twin brother, and imprisoned since the end of the War of the Ancients due to the creation of the new Well of Eternity. Maiev Shadowsong and her Watchers were originally assigned to keep him imprisoned, but since their departure, Illidan has been able to escape. With a deep hunger for magic, Illidan now seeks to reclaim himself by using the Burning Legion’s own power against them.
He is a troubled and reckless individual who tries to leave his mark on the world through his actions. Having a new goal in mind in order to avert the Oracle’s Prophecy in his own way, Illidan focuses on acquiring various sources of power to combat the Legion seeking redemption and acknowledgement from Tyrande and the society which casted him out. However, Illidan often clashes with his brother who has his own plan on eliminating the demon threat.
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Kath'ranis Remar
Kath’ranis was a promising Night Elf scholar who studied the ancient arts of sorcery and began practicing them with his brothers. Escaping the Night Elf society along with his fellow scholars who followed his ways, Kath’ranis established his own cult worshipping the arcane magic as Highborne believing that their new powers will restore the Night Elves to glory.
Using the chaos in Kalimdor as an advantage Kath’ranis and his newly found Highborne acted discreetly to increase their numbers and strength by converting and absorbing demonic energies.
Kath’ranis is dedicated to his people and humble towards his allies, yet feared by his enemies.
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Exiled One
His name is long forgotten, and there are only rumors and tales surrounding the ancient being known as The Exile. When Sargaras began his conquest on other worlds, The Exile’s home was one of the first to fall. Some claim that The Exile betrayed his own world in order to gain favor of the Dark Titan. Impressed by his mindset and abilities, Sargeras appointed him as one of his top lieutenants. However, the Exile One's great power and its origin was seen as a threat to Zaelthrun who could not allow a being outside the Burning Legion to take the mantle of a leader. As a result, Zaelthrun and the Nathrezim trapped the Exiled One in secret and branded him a traitor, claiming that it was the Exile’s plot for revenge that led to the death of the Legion's other lieutenants such as Mannoroth and Archimonde. Being trapped forever, his imprisonment would become his very name that other demons would whisper about
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Zaelthrun the Harbinger
Zaelthrun the Harbinger was the first Nathrezim leader appointed by Sargeras himself. While his memory has been forgotten throughout the millenniums, most Dreadlords claim that only Tichondrius the Darkener had come close to matching Zaelthrun’s power. His death forced the Nathrezim Order to choose a new leader and led to constant debates among themselves. As a result, Zaelthrun’s death was left a mystery while the others strive to take control.
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Medivh
Medivh is the last Guardian of Tirisfal, an ancient line of protectors bestowed with great powers to do battle with the agents of the Burning Legion. Legends say that the Guardian’s tactics are planned and precise, though he prefers to attack his enemies at great range with powerful spells. Shrouded in mystery, the hooded prophet has involved himself in more of Azeroth’s affairs ever since Azgalor’s death. His motives, however, remain unknown.
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Azshara
Azshara is the queen of the naga and former ruler of the kaldorei. Charismatic and beautiful, Azshara outwardly portrayed herself as a kind, generous, loving monarch who adored her people and her empire with all her heart. In truth, however, she was a vain, cruel, power-hungry narcissist who cared for herself above all else. During the Great Sundering, Azshara sold herself and her highborne to the Old Gods in order to save their lives, transforming them from night elves into the serpentine naga. Bitter and vengeful, the former queen has spent the last ten thousand years building her naga into a mighty empire, eagerly awaiting the day of her return to rule the world once more.


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Map Development

Prologue - The Oracle's Prophecy (COMPLETED)
Chapter 1 - A Destiny Unravels (COMPLETED)
Chapter 2 - Trail of the Betrayer (COMPLETED)
Interlude - Council of the Legion (COMPLETED)

Good Story Path
Chapter 3 - Ending the Chase (COMPLETED)
Interlude - Path of the Exiled (COMPLETED)
Chapter 4 - Spread of the Corruption (COMPLETED)
Interlude - Fear of the Prophecy (COMPLETED)
Interlude - The Return to Azeroth (COMPLETED)
Chapter 5 - Search for the Demigod (COMPLETED)
Chapter 5 Sub-map - The Restless Dead (COMPLETED)
Chapter 5 Sub-map - Ruins of Zin-Azshari (COMPLETED)
Interlude - Rise of the Nathrezim (COMPLETED)
Chapter 6 - Cave of Shadows (COMPLETED)
Interlude - Battle Preparations (COMPLETED)
Chapter 7 - Cries of the Aspects (UNDER DEVELOPMENT)
Chapter 7 Sub-map - Land of the Spellweavers

Chapter 7 Sub-map - Realm of the Tides
Chapter 7 Sub-map - The Secret Sect (COMPLETED)
Interlude
- Dangerous Crossroads (COMPLETED)
Chapter 8 - The Eternal Nightmare

Interlude - Demons of the Past
Chapter 9 - Final Conflicts (COMPLETED)
Chapter 10
- The Defense of Nordrassil
Chapter 11 - Light and Darkness
Epilogue
Evil Story Path
Chapter 3 - An Arch Druid Reborn (COMPLETED)
Interlude - The Yearn for Magic (COMPLETED)
Chapter 4 - Assault on Astranaar (COMPLETED)
Chapter 5 - Tragic Farewell (COMPLETED)
Interlude - Lying in Deceit (COMPLETED)
Chapter 6 - War at Mount Hyjal (COMPLETED)
Interlude - Battle for Tomorrow (COMPLETED)
Chapter 7 - Shattered Skies (COMPLETED)
Chapter 7 Sub-map - Remnants of the Ancients (COMPLETED)
Interlude - Pillars of Power(COMPLETED)
Chapter 8 - Howling Treachery (COMPLETED)
Interlude - Unexpected Measures(COMPLETED)
Chapter 9 - Ysera's Heart (COMPLETED)
Chapter 10 - The Last Guardian (COMPLETED)
Chapter 11 - Darkness and Sorrow(COMPLETED)
Epilogue (COMPLETED)

Testing/Polishing Stage - (0% COMPLETE)


Screenshots

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Tech-Tree Changes

New Units

SENTRY - Tier-1 melee unit with supportive spells. Has the Shadow Meld, Elune's Blessing and Swiftness of Elune abilities. Can be trained at the Ancient of War.
FURBOLG SHAMAN - Supportive spell-caster with the Barkskin, Lightning Shield and Healing Totemspells. Can be trained at the Ancient of Lore.
STALKER - Melee stealth unit. Has the Shadow Meld, Critical Strike, and Evasion abilities. Can be trained at the Den of Shadows.
JAILOR - Tactical ranged unit with a poision attack. Has the Shadow Meld, Ensnare, and Blink abilities. Can be trained at the Den of Shadows.


New Building
DEN OF SHADOWS - Stealth unit training building. Trains Stalkers and Jailors, as well as containing the Permanent Invisibility, Ensnare and Blink upgrades.

New Upgrades
ELUNE'S BLESSING - Grants Sentries with the Elune's Blessing ability, which allows them to recover 250 lost hit points per use.
LUNAR UPGRADE - Upgrades Archers into Lunar Archers, permanently increasing their hit points by 100 and damage by 3. Lunar Archers also have access to the Moon Arrows ability, which allows them to deal area-of-effect damage to enemy units. Hippogryph Riders also benefit from the additional damage and Moon Arrows ability.
SWIFTNESS OF ELUNE - Grants Sentries with the Swiftness of Elune ability, which increases the attack and movement speed of a single-target friendly unit for 45 seconds. This ability is auto-cast.
ETHEREAL FORM - Allows Faerie Dragons to transition in and out of ethereal form. Ethereal units are immune to physical damage but cannot attack.
FURBOLG SHAMAN ADEPT/MASTER TRAINING - Increases Furbolg Shamans' mana capacity, mana regeneration rate, hit points, and grants them Lightning Shield/Healing Totem.
PERMANENT INVISIBILITY - Permanently upgrades Stalkers to be invisible. However, Stalkers will break their invisibility while engaged in combat.
ENSNARE - Allows Jailors to trap enemy units and bound air units to the ground.
BLINK - Grants Jailors with the ability to teleport in and out of combat.


Other Changes
  • Huntresses now start off with the Moon Glaive upgrade automatically
  • Glaive Throwers have a new skin and icon
  • The Marksmanship upgrade for Archers has been removed in favor for the Lunar Upgrade
  • Mountain Giants now start off with Resistant Skin automatically upgrade

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Legendary Items

Find all 8 legendary items while playing Malfurion's Quest v1.4b in Hard difficulty:

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Gem of Power
Increases the mana capacity of the Hero by 200 and mana regeneration by 25% when worn.
full
Wand of Feedback
Increases the attack damage of the Hero by 10. The Hero's attacks also destroy 12 mana per hit against any unit, causing bonus damage equal to the mana destroyed.
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Ancient Totem
Increases the Strength and Intelligence of the Hero by 6 when worn.
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Shield of Darkness
Increases the Hero's armor by 5 when worn. Also reduces all piercing and magic damage dealt to the Hero by 33%.
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Moon Orb
Increases nearby ranged units' damage by 10%. Also increases the Strength, Agility and Intelligence of the Hero by 5.
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Sphere of Nature
Increases the hit points of the Hero by 300 and regeneration by 4 hit points per second.
full
Master Scepter of Healing
Grants the ability to heal a friendly unit for 400 hit points. Also increases the Intelligence of the Hero by 12.
full
Orb of the Void
Increases the Strength, Intelligence, and Agility of the Hero by 10, and blocks a spell from hitting the Hero every 40 seconds.






Credits

NOTE: This list of credits reflects only the resources used in Malfurion's Quest Version 1.4.1b.

183891-albums7057-picture96367.png

GAME DESIGN AND DEVELOPMENT: Turnro

STORY DEVELOPMENT: Turnro with FallenStar

MODELS & SKINS
Blizzard Entertainment
67chrome
Afronight_76
AndrewOverload519
Boneknight
Elenai
HammerFist132
WILL THE ALMIGHTY
JetFangInferno
Trollschnitzel
Nasrudin
Hexus
kellym0
paulH
JesusHipster
PROXY
Sellenisko
Mc!
Malvodion
Ket
Cakedog345
zedeathcame4u
Glitzage
the_firefalcon
опубликован
EviL_BuddhA
Darkholme
Tenebrae
s4nji
Ribenamania
Mephestrial
Gookywooky
Frankster
Randomall
Red XIII
MasterHaosis
Skizzik
Epsilon
Daenar7
Kaizer
Pyritie
sPy
Infrisios
Suselishe
Matarael
Darkfang
kangyun
kellym0
Gamegear
Sin'dorei300
Malgarion
Muoteck
Kirym
UgoUgo
Ujimasa Hojo
Ultimata
Weep
Zbc
Champara Bros
Heinvers
Vortigon
RightField
Wisdom
Mythic
R.A.N.G.I.T


ICONS
Blizzard Entertainment
Naro
zbc
-BerZeKeR-
Dan van Ohllus
Hellx-Magnus
Hadeis
Darkfang
Dalharukn
bigapple90
PeeKay
Apheraz Lucent
Dan van Ohllus
67chrome
4eNNightmare
SexYFrostWyrM
AndrewOverload519
NFWar
BydkOFF
Darkmoon Hero
Skypsi
JollyD
KelThuzad
~Nightmare
SkriK
Palaslayer
Morbent
Blood Raven
Frankster
CRAZYRUSSIAN
BlackDoom
Anachron
Sin'dorei300
Muoteck
Mr.Goblin
kola
-Kobas-
The_Silent
Lelling
Mc!
Zephyrius2412
Raging Ent
PrinceYaser
Heinvers
Infinitynexus
The Panda
Ardenian
ChevronSeven


SOUND & MUSIC
Blizzard Entertainment - WORLD OF WARCRAFT, STARCRAFT 2
Clint Mansell - REQUIEM FOR A DREAM
Jo Blankenburg - GARADORS FLIGHT
Soundcritters - DARK TIDES
Benjamin Barlett - WALKING WITH DINOSAURS
Ian Livingston - BIONICLE HEROES
Chikayo Fukuda – CENARIUS & MEDIVH BOSS THEMES
Inon Zur – DEEP ROADS
Mikolai Stroinski - TESHAM MUTNA
BrunuhVille – DRAGON EMPRESS
Matt Holle - BATTLE REALMS
Henry Beckett and Keith Zizza - ZEUS: MASTER OF OLYMPUS
Nick Phoenix - THE LAST STAND


MAP TESTERS
FallenStar
Ljarvisone
AnonymousOne
knight26


PATRONS/SUPPORTERS
Ahman
Arthy95
Hua Sichen
Tomik
LordOfOutland
Dan Master
dersupermonty


OTHER
Paladon – Malfurion’s Lifesurge spell
NFWar – Kath’ranis’ Crystallization spell
Maker – Illidan’s Fel Rush spell
Chenralstrasz – Original logo design




DOWNLOAD MALFURION'S QUEST v1.4b

View attachment 378656 View attachment 378658


Hi, i'm a new fan of your campaign custom maps, may i ask you this, after i finished the evil story, i re play chapter 2 and i don't have a choice to good path, can you help me, please!!
 
Level 30
Joined
Dec 8, 2009
Messages
1,320
Hi all! While working on the Good story-path, this has also involved going over the existing maps and adding several improvements (Chapters 3-6). Below are some of the changes to expect once the Good story-path becomes available again in a future update.

chapter_4_good_medivh.jpg

New story and cutscene changes
Several new interludes have been added to flesh out the existing story, as well as adding new perspectives for existing and new characters. In addition, cutscenes in existing maps have also been updated to include new scenes such as an encounter with Medivh in Chapter 4: Spread of the Corruption.

Improved gameplay changes
Several maps have been re-polished to provide a more balanced gameplay experience, in addition to new and revamped quest lines. Here are a couple of gameplay changes made to Chapter 5: Search for the Demigod.

BTNTaintedPlant.jpg
The Tainted Plants
This is a brand new quest where players are required to find a certain number of Kawphi Plants throughout the mission. These plants are been tainted and Malfurion needs to collect these plants so he can study them and learn more about their corruption.
BTNMakruraGreen.jpg
Rise of the Makrura
This is an existing quest which as undergone some changes with the quest's rewards. Playing this quest line provides players with the choice of either allying with the Makrura and declaring them as enemies. Previously, there was no benefit given to players who did not ally with the Makrura. However, this has now changed to the following:
  • Ally with Makrura -> Gain Makrura troops for Chapter 5 + access to Makrura in a future mission
  • Declare Makrura as Enemy -> New powerful item for the player's Heroes
 
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Level 2
Joined
Jul 27, 2022
Messages
3
Hi KongKun, which video are you referring to?
Hi, this video about your good path, I thought you completed it so I decided to replay chapter 3 but it won't work like this, I try to delete it, but the map is still in the completed evil story
 
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Level 30
Joined
Dec 8, 2009
Messages
1,320
Hi, this video about your good path, I thought you completed it so I decided to replay chapter 3 but I won't work like this, I try to delete it, but the map is still in the completed evil story

Yeah, the video is of an earlier version of Malfurion's Quest where the Good story path used to be avaiable. It was temporarily removed in v1.4b when the Evil story was completed, and will be brought back in a future version.
 
Level 8
Joined
Mar 17, 2021
Messages
131
Yeah, the video is of an earlier version of Malfurion's Quest where the Good story path used to be avaiable. It was temporarily removed in v1.4b when the Evil story was completed, and will be brought back in a future version.
Is there an enemy in chapter 5, entitled Search for Cenarius, like a naga, considering that it is close to the sea? So, a bunch of Satyrs will be replaced with nagas, right?
 
Level 30
Joined
Dec 8, 2009
Messages
1,320
Hi all! I am excited to announce there will be a new update for Malfurion's Quest coming out sometime in mid 2023!

beta_logo.png

Here are some of the exciting changes this patch will bring:
  • The Good story-path will be brought back, along with its revamped story and missions
  • Two new chapters for the Good story-path: Cries of the Aspects and The Eternal Nightmare
  • Spell revamps for several heroes and units in the Sentinel tech-tree
  • New legendary items to find throughout the Good story-path
  • Added the ability for Malfurion's Pouch to use certain items such as consumables
  • The Horn of Cenarius item can now be upgraded by completing certain quests in the Good story-path
  • Several quality of life changes and bug fixes to existing missions
  • Balance changes to the Highborne tech-tree
  • And much more!
 
Level 1
Joined
Aug 17, 2021
Messages
3
After the 1.5B version is released, will you continue to work on the last couple missions of the good part? Or os there a chance that this campaign will never pe finished?
 
Level 1
Joined
Apr 26, 2019
Messages
3
hello Turnro still waiting for the malfurion campaigne and im wondring what warcraft patch will it be on ??
 
Level 30
Joined
Dec 8, 2009
Messages
1,320
when it will be launched? we re waiting for years.. are you the only one who works at this?
also can you give us the skin from furion and highbourne furion? please? or the credit, i can't find it...

The v1.5b patch will come out sometime mid next year.

You won't find the Malfurion skins on Hive as they were specifically created for the campaign. I may upload them at some point.
 
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