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[Spell] Making mui channel spell [help]

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Feb 14, 2012
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Hi again. I need to make this spell to mui because my map have a same heroes version for that, all players must use this spell.

  • Start Channel
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Curse of Wrath Demon Hunter
    • Actions
      • Set Curse_Caster = (Triggering unit)
      • Set Curse_Loc = (Target point of ability being cast)
      • Trigger - Turn on Effect <gen>
  • Effect
    • Events
      • Time - Every 0.50 seconds of game time
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units within 750.00 of Curse_Loc matching ((((Matching unit) belongs to an enemy of (Owner of Curse_Caster)) Equal to True) and (((Matching unit) is alive) Equal to True))) and do (Actions)
        • Loop - Actions
          • Unit - Create 1 Dummy Unit JFA for (Owner of Curse_Caster) at Curse_Loc facing Default building facing degrees
          • Unit - Add Curse of Wrath / dummy to (Last created unit)
          • Unit - Set level of Curse of Wrath / dummy for (Last created unit) to (Level of Curse of Wrath Demon Hunter for Curse_Caster)
          • Set Curse_Dum = (Last created unit)
          • Unit - Order Curse_Dum to Undead Banshee - Curse (Picked unit)
          • Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
  • End Channel
    • Events
      • Unit - A unit Stops casting an ability
    • Conditions
      • (Ability being cast) Equal to Curse of Wrath Demon Hunter
    • Actions
      • Custom script: call RemoveLocation(udg_Curse_Loc)
      • Trigger - Turn off Effect <gen>

  • Destroy Dummy
    • Events
      • Unit - A unit Finishes casting an ability
    • Conditions
      • (Ability being cast) Equal to Curse of Wrath / dummy
    • Actions
      • Unit - Remove (Casting unit) from the game
i'll be happy if someone can help me.
 
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