So this is something that I had solved before but was lost with my map with the patch in aug, I'm looking for a simple trigger (nothing fancy) that activates for example when casting. Allowing items to have custom passives, like when casting and wearing specific item you gain mana or another effect happens, in this case creating a dummy that casts an ability.
If I recall correctly I used two conditions for it to work, one I'm pretty sure being: (Item-type of (Item being manipulated)) Equal to |c0000FF00Cursed Talisman|r |c00640000(Cursed)|r
If I recall correctly I used two conditions for it to work, one I'm pretty sure being: (Item-type of (Item being manipulated)) Equal to |c0000FF00Cursed Talisman|r |c00640000(Cursed)|r
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Cursed Talisman Aoe
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Triggering unit) Equal to (Hero manipulating item)
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(Item-type of (Item being manipulated)) Equal to |c0000FF00Cursed Talisman|r |c00640000(Cursed)|r
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Random integer number between 1 and 100) Less than or equal to 35
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Then - Actions
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Unit - Create 1 DUMMY for (Owner of (Casting unit)) at (Position of (Casting unit)) facing Default building facing degrees
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Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
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Unit - Add Cursed Talisman (Dummy) to (Last created unit)
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Unit - Order (Last created unit) to Night Elf Warden - Fan Of Knives.
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Else - Actions
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