- Joined
- Feb 17, 2007
- Messages
- 368
Whenever I make my bosses cast some spells, like warstomp for example, I want them to not be able to be interrupted if they are knocked back with a spell that knocks the unit back. How would I go about doing this? For now I've just made the unit invul right before he casts it and uninvul after he's done casting. The cast time is 0, yet it is still able to be interrupted by a knockback spell apparently; if timed correctly.