I am trying to make a spell that looks similar to warstomp for the effect but just does damage(no stun), I don't want it to stop movement and I want the effect to be delayed and the effect to be modified by how many times it can happen.
example
1. You cast the spell (doesn't stop movement so you can cast without interrupting walking)
2. No damage or effect happens for 3 seconds at all (only the mana cost and cooldown start)
3. Then after 3 seconds centered on the caster the warstomp animation plays 3x in row damaging each time
I want the animation(the warstomp) be able to be modified so you can change how many times it plays out, as its a hero skill that will have levels. So once you level it up it could possibly do 5x warstomps
If anybody has played Diablo3, I am trying to make explosive blast from Wizard (warstomp animation is closest I find for looks)
Bonus if it does add a debuff to unit though in case I do decide that it could possibly slow
example
1. You cast the spell (doesn't stop movement so you can cast without interrupting walking)
2. No damage or effect happens for 3 seconds at all (only the mana cost and cooldown start)
3. Then after 3 seconds centered on the caster the warstomp animation plays 3x in row damaging each time
I want the animation(the warstomp) be able to be modified so you can change how many times it plays out, as its a hero skill that will have levels. So once you level it up it could possibly do 5x warstomps
If anybody has played Diablo3, I am trying to make explosive blast from Wizard (warstomp animation is closest I find for looks)
Bonus if it does add a debuff to unit though in case I do decide that it could possibly slow