- Joined
- Apr 20, 2008
- Messages
- 125
Hey all. I've got an issue with my map: Warstomp's terrain deformation lags (as many people know). I've been trying to solve this - I already tried using a Neutral Hostile Warstomp and changing the deformation data fields to 0, but that doesn't seem to do anything.
Anyone have any suggestions? I'm open to triggering the whole spell, and it's pretty easy to just select every nearby unit and damage them. However, I don't know how to stun every unit in the radius, other than creating many dummy casters and having each one use a modified Stormbolt/Firebolt on each unit in range. I'd rather not resort to that.
Anyone have any suggestions? I'm open to triggering the whole spell, and it's pretty easy to just select every nearby unit and damage them. However, I don't know how to stun every unit in the radius, other than creating many dummy casters and having each one use a modified Stormbolt/Firebolt on each unit in range. I'd rather not resort to that.