I'm working on a "Fear" spell, and to prevent people from countering the effects, I want to make the target of the spell unselectable by the controller. The spell currently disables all spells, all attacks, and increases thier movement speed by 225%; the idea is that they run away from damage sources (a caster who deals his damage through damage-over-time spells, see the connection? )
Any feedback would be great!
Any feedback would be great!