Magnificent Soul
PROJECT INFORMATION
Project Title: Magnificent Soul
Project Status: Actively in Production
Release Date (v1.0): June 14, 2009 **no promises, but I'll try
Project Description: Magnificent Soul is a battle-net role playing game intended to span across eight (8) different maps. The maps will share the same save/load and each map will have all of the items and classes of the other maps stored in its data. However, some classes and items will only be obtainable from certain maps. The map East Kalef will be completed first with the majority of the classes and items included.
Misc Features:
MAP I: East Kalef
Size: 256x256
Progress:
RECRUITING
Needed: Detail Terrainer - Improve upon what terrain has already been made in order to improve its quality and immersive value.
Wanted: Advanced Triggerer/JASSer - Primarily to help remove leaks, lag, and excess memory-usage. Can also assist with systems, spells and other triggers if desired.
Wanted: Creative Terrainer / Terrain Concepter - Creates sketches and/or terrains areas in a creative and distinctive way aimed at being immersive, quality, and giving each area or map a realistic landmark-able feel. (Good examples can be seen at: http://www.hiveworkshop.com/forums/f267/madsens-terrain-showcase-39973/ as long as they have effective pathing maps.
Wanted: Beta Testers
Accepting: Idea Thinker-uppers ^_^
Version 1 Class List:
Novice(starter), Squire, Meleeer, Ranger, Initiate, Apprentice, Guardsman, Duelist, Magesword, Explorer, Woodsman, Fighter, Mercenary, Druid, Hunter, Magecrafter, Secret Class
Terrain Attachments:
PROJECT INFORMATION
Project Title: Magnificent Soul
Project Status: Actively in Production
Release Date (v1.0): June 14, 2009 **no promises, but I'll try
Project Description: Magnificent Soul is a battle-net role playing game intended to span across eight (8) different maps. The maps will share the same save/load and each map will have all of the items and classes of the other maps stored in its data. However, some classes and items will only be obtainable from certain maps. The map East Kalef will be completed first with the majority of the classes and items included.
Misc Features:
- Interactive and Intelligent AI
- Responsive Environment
- Original Character Progression System
- Intuitive Map Design & Gameplay
- Innovative Random Instanced Dungeons
- Innovative Non-repetitive Quests
MAP I: East Kalef
Size: 256x256
Progress:
Version 1.0 - 70% Complete
Completed - 20% Complete
OTHER MAPSCompleted - 20% Complete
- Ailyrian Jungle
- Rebel Crossroads
- West Kalef
- Capital City
- Zyrial Dunes
- Frozen Herian
- Outlying Islands
RECRUITING
Needed: Detail Terrainer - Improve upon what terrain has already been made in order to improve its quality and immersive value.
Wanted: Advanced Triggerer/JASSer - Primarily to help remove leaks, lag, and excess memory-usage. Can also assist with systems, spells and other triggers if desired.
Wanted: Creative Terrainer / Terrain Concepter - Creates sketches and/or terrains areas in a creative and distinctive way aimed at being immersive, quality, and giving each area or map a realistic landmark-able feel. (Good examples can be seen at: http://www.hiveworkshop.com/forums/f267/madsens-terrain-showcase-39973/ as long as they have effective pathing maps.
Wanted: Beta Testers
Accepting: Idea Thinker-uppers ^_^
|||||| WORLD MAP ||||||
Version 1 Class List:
Novice(starter), Squire, Meleeer, Ranger, Initiate, Apprentice, Guardsman, Duelist, Magesword, Explorer, Woodsman, Fighter, Mercenary, Druid, Hunter, Magecrafter, Secret Class
Terrain Attachments:
Attachments
Last edited: