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Mage Guilds 1.0

After the recent mishap via the Arctic Warfare... That was a horrible mess up... there were tons of bugs, leaks, etc.

Anyway this is a nonstop fight for domination between 2 warring guilds. The Southern Mage Guild and the Northern Mage Guild. Research new forms of magic and cast spells, build buildings, train units, etc! Only the most powerful will prevail.
Contents

Mage Guilds 1.0 (Map)

Reviews
Earth-Fury: kinda fun. Seems to work fine. Approved.

Moderator

M

Moderator

Earth-Fury: kinda fun. Seems to work fine. Approved.
 
Level 9
Joined
Feb 3, 2008
Messages
106
An interesting game with a nice mechanic. Quick issue, if you create loads of structures and then spam recruit units on each of them, you can create units MUCH faster than if you leave it to automatically recruit. This isn't normally an issue but if you were to create about 20 and assign them to hotkeys, could you not end up seriously lagging the game or causing huge blockages of units? I'd give his game a 7/10!
 
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