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'Machinegun' like attack ability

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Dr Super Good

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Level 64
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Jan 18, 2005
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27,199
Moved to WEHZ.

No idea what you mean by an attack ability.
You can make an attack like a machienegun by removing the damagepoint on a unit's attack (setting to 0) and then setting its period/cooldown/attackrate (whatever it is called) to 0.01 (do not set to 0 as it will cause the game to lock up). It will then attack 16 or so times a second which might not be the 100 rounds a second of some machieneguns but it is still insanly fast.
 
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Level 29
Joined
Mar 10, 2009
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5,016
Moved to WEHZ.

No idea what you mean by an attack ability.
You can make an attack like a machienegun by removing the damagepoint on a unit's attack (setting to 0) and then setting its period/cooldown/attackrate (whatever it is called) to 0.01 (do not set to 0 as it will cause the game to lock up). It will then attack 16 or so times a second which might not be the 100 rounds a second of some machieneguns but it is still insanly fast.

tnx man, this helps a lot, i never thought of that
 
Level 29
Joined
Mar 10, 2009
Messages
5,016
Here's a good soldier model with a HMG that my bro made.
Desert .50 Cal

i like this model but i need with no weapons to it so that i can attach weapons like machinegun, shotgun, etc...

your map example also is also good, i like the idea, and i need it in my map, thanks, you will be credited once my map is finished...
 
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