I like people trying to implement new races into WC3. So I've come up with some constructive suggestions:
1) Since you are trying to make the race look like original Blizz one, than you should know, that it's just a nonsence, that your ranger hero has two auto-cast abilities. Blizzard won't let this happen ever! Also one of the abilities becomes just useless, even though you can choose the ability up to the situation, you'll still have just 3 of 4 abilities every time. I can suggest removing Fire Arrows and adding AoE damage spell, maybe you look in my spellpack spell Arrow Volley and take it if you like.
2) Why does your liehutenant throws shuriken? That just spoils the view. Here I can suggest removing ranged attack or setting it to 100 to emitate melee one or change the missile model to... maybe smth connected to blood of light magic?
3) I tryed fighting every unit of the same level against each other and can now definetily tell, that the Horde will overtake your Blood Elves. For footmen everything seems fine, they cost less than grunts, has better attack speed, quite good against ranged units. I can't say this about archers and catapults as well. The difference in cost of archer and troll spearthrower is about 10 lumber if I'm not mistaken, but after upgrade Troll -> Berserker this becomes nearly impossible for an archer to kill him. ;( Quite unfair, huh? Also ballista has less HP and damage in comparison to orcish catapult, and even though ballista doesn't have any possible armor upgrades!
4) You just removed Workshop... and what did you give them? This weak ballista? Maybe ballista is okay for Night Elves, but not for Blood, definetily! They just lost some of their unique power in comparance to the Human race!
5) About heroes. Well, I can accept them, but you should change the model of the Demon Hunter. I'm sure I've seen one same model for Blood Elves somewhere on Hive or on the wc3c.
Here it is btw
Well, that's all for me. I dislike custom sounds you've imported - they seem to be useless for me. Also you changed the icon for "free worker" for ALL raced ;(
Thanks for the reply! But here are a few things to consider:
1) "that your ranger hero has two auto-cast abilities. Blizzard won't let this happen ever!" During Beta, there was the Ranger hero, and she had those 2 auto-cast spells. The Ranger here is almost a copy from the original Beta Ranger made by Blizzard.
2) There is a mob in WoW, that is just like the Lieutenant (he's in Isle of Quel'danas btw), he has the Glaive Throw. The concept of the ranged attack of the Lt is the same as the Huntress. And also, the original Lt in the World Editor has this ranged attack
3) Sorry, I can't agree here. It seems that you treid to find the balance of the race using 1x1 units of the same level. It doesn't work that way, it only worked in Warcraft 2, and still people could find imbalances. It's obvious that the Berserker is better than the Archer, it's a high lvl upgrade, compared to the Archer that is a low lvl unit. The HH, compared to the Archer, has higher lumber and gold costs, and requires Warmill, but the Archer has no requirements. The archer was made to be a low tier unit, like the footman (or Swordman), and like any other races, the Blood Elves have it's weakness: The anti-air (like Undead is weaker in melee, etc...). The Ballista is weaker than the Catault, but, it's like saying that NE is imbalanced because their ballista is weaker... also, the ballista needs no Town Hall upgrade.
I can tell you, i played this map over and over against real and PC players, of all the races, 1x1 and 2x2, of the same skill lvl of mine and I can tell you, that the race is balanced, but like any races, it has it's highs and lows
4) While as Human you had to upgrade town hall, build a workshop and make mortars / siege, the Ballistas are faster to get, and cheaper. But explain me, why is Ballista ok for NE and not for Blood Elf?
5) About the DH. Some people don't like him because he's not a Blood Elf, but i like to keep him this way, because one of the true heroes of the Blood Elves is Illidan, who is like that. Just like the example i gave earlier: the Keeper of the Grove is not a Night Elf, but he is a NE hero. Some people may like it, some people may not, but sorry if this disappoint some players, but this is one of the things that I don't plan on changing, ever.
6) Well, all of the sounds where extracted from the Blood Elves speeches from WoW. I wanted to give a feeling that you are playing a Blood Elf race, and to do that, one important thing is to change the sounds. I used a lot of generic sounds too, but only because the map would become TOO BIG if i import every usefull speech from woW, and people on Bnet tend to hate big maps. Also I had in mind that if someone downloaded a map of a new race, they would only play that race, so tht's why i didn't change the icon. But anyway, I will change the worker icon in this case