Lord of the Clans

This bundle is marked as high quality. It exceeds standards and is highly desirable.
OutsiderXE Presents
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v1.0 (HD)


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  • Custom campaign with extensive Action-RPG gameplay and a highly customizable main character
  • 8 single-player missions, 67 quests, 7-9 hours of playtime
  • High quality terrain and cinematics, supported by many custom assets, optimized for Reforged HD
  • Full voice-over, by real voice actors and AI voices created from Warcraft franchise games
  • Based on the novel Lord of the Clans by Christie Golden
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Thrall's Origin
Action RPG
Extensive customization
Follow the story of Thrall, Son of Durotan. Learn about his humble beginnings as slave to warchief of the Horde.
Play an action RPG where you can master unique survival skills and master powerful combat mechanics.
Choose from over 15 custom abilities, 14 unique upgrades, and 9 powerful companions to fit your playstyle.
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  • Install the latest version of Warcraft 3: Reforged
  • Move LLLotC_HD_100.w3n to Documents\Warcraft III\Campaigns\
  • In WarCraft 3, press Single Player, press Custom Campaign, select Lord of the Clans, press Play
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Backpack
Cooking
Crafting
Companions
Your backpack doesn't just store items. It has its own abilities that allow you to create fire pits, cook animals, research upgrades, call companions, and switch abilities.
Hunt rabbits, raccoons and boars, cook them at a Fire Pit, and gain increase to Agility, Intelligence and Strength.
Learn to craft items that boost your healing, increase your armor, or create a variety of traps to surprise your enemy.
Unlock companions to help you on your journey. From a simple dog, to powerful shaman and catapults.
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Grom Hellscream
Drek'Thar
Orgrim Doomhammer
Meet Grom Hellscream, the legendary chieftain of the Warsong clan, and the first orc who drank the blood of Mannoroth the Destructor.
Meet Drek'Thar, the elder shaman, seer and protector of the Frostwolf clan.
Meet Orgrim Doomhammer, the warchief of the Old Horde and Chieftain of the Blackrock clan.
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Q: What is Lore & Legends?
A: Lore & Legends is a rebranding for all existing and future Warcraft 3 projects created by OutsiderXE. It implies all of these projects share the same detailed continuity.
Q: What future plans do you have regarding Lore & Legends?
A: A campaign based on the novel Of Blood and Honor will be released early 2025. HD remakes for Day of the Dragon and The Last Guardians are also in development, along with more unannounced projects.
Q: May I update your campaigns? May I add a new language?
A: All of my campaigns are open source. You can change and upload them freely provided you don't change the original credits (you may add to them). If you want to add a different language, please contact me via Discord.
Q: What order should I play the campaigns in?
A: Each campaign can be enjoyed independently. The order by lore is: The Last Guardian -> Day of the Dragon -> Lord of the Clans.
Q: I don't have/can't play Reforged. Do you provide older versions or different languages for a campaign?
A: Please visit the following links:
Lord of the Clans: https://drive.google.com/drive/folders/1dEOBBOYzLploULFKzys-nQhrLpmBsghs
Day of the Dragon: https://drive.google.com/drive/folders/1OFX8LOqkuyp4XV7jQ6l5ps-Rv_ignUxb
The Last Guardian: https://drive.google.com/drive/folders/1_QSnhzmv2fp-Tl3ywmUlrWIKpT8np461[/B]
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1.0.0 (2024-06-15)


0 changes
Release

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General

Localization

Abilities

Unit Models

Doodad Models

Icons

Additional Art

Audio

Feedback

Special Thanks


BookChristie Golden
GameplayOutsiderXE
TerrainTamplier

LanguageTranslator
germanOutsiderXE
italianGrayRaven
russianYevhen Snizhko

Name Use Author
Ability User Interface Ability, Upgrades and Companions OutsiderXE
Target Indicator System Target Indicators OutsiderXE
Bonebreaker Knockback Marcelo Hossomi
Cutting Edge Raging Strike -Berz-
Feral Impact Leap Marcelo Hossomi

ModelAuthor
Aedelas BlackmooreVindorei
Bookshelf (Gladiator)Tamplier
ChurchTamplier
Snowblind HarpiesVindorei
Taretha's NecklaceSymphoneum
Ogre ElitesFugrim
Rat PackMr Ogre Man
Lieutenant DrakeSymphoneum
MonkBarorque
Tammis FoxtonTamplier
Taretha FoxtonTamplier
DrakaSevLlanto
DurotanSevLlanto
Drek'Thar (Unmounted)Ardenaso, Darious
Garthok (Re-Reforged)InsaneMonster, Fugrim
Orgrim Doomhammer (Aged)Tamplier
Orgrim Doomhammer (Stranger)Tamplier
Orgrim Doomhammer (Young)Goulven, Tamplier
Thrall (Teen)Vindorei, VictorZ
Thrall (Teen Mounted)HolyRavioli, Vindorei
Thrall (Child)Bagysta
Thrall (Baby)SevLlanto
Snowsong Re-ReforgedInsaneMonster
Orcling (various)Bagysta
Blind WomanTamplier
RPG TreasuresMWM
Item ModelsTamplier
MageTamplier
Orc VeteranBagysta
Backpack Attachment ObjectTamplier
Ballista MissileTamplier
CSW Ironforge Dwarf BuildingsBarorque, ShadiHD, Tamplier
CSW Ironforge Dwarf UnitsBarorque, ShadiHD, Tamplier
Blackrock GruntGoulven
Silvermoon Town HallDarious, Liebanas_dn, Tamplier
Orc CatapultTamplier
Zombie FootmanVictorZ
Fire ElementalBarorque
Frostwolf GruntBagysta
Fugrim CommanderFugrim, Thuj
Green Blackrock BlademasterBagysta, InsaneMonster, Tamplier
Female BlademasterBagysta
Grunt UnarmoredHolyRavioli
Grunt Unarmored 2Fugrim
Chaos Space Orc ReforgedRetera
Villager Girls Re-ReforgedMr Ogre Man
Villagers Re-ReforgedBarorque, InsaneMonster, Mr Ogre Man
Old Villagers Re-ReforgedMr Ogre Man
Air ElementalBarorque
Earth ElementalBarorque
ArbalistMr Ogre Man
BallistaTamplier, Barorque
Gryhon KnightDarious, deme3s
Footman with FlailSymphoneum
WatchmenMr Ogre Man
Black Armor PaladinSADGASM
Magistrate Henry Maleb Re-ReforgedInsaneMonster
Death KnightTamplier
Far Seer DismountedMr Ogre Man
Far Seer (Mag'har)Mr Ogre Man
Nazgrel Re-ReforgedFugrim
Dark ShamanRaddazong
Orc NecrolyteRaddazong
Dark NecrolyteRaddazong
Female ShamanVindorei
JudicatorTamplier
Orc With FlailZoomMan
Shadowmoon GruntBagysta
Orc SpearthrowerBagysta
Twilight Hammer GruntBagysta
Orc ChampionBagysta
Mathog Re-ReforgedBagysta, InsaneMonster, Tamplier
Warsong GruntBagysta
Miscellaneous/Minimal EditsBlizzard Entertainment, OutsiderXE

ModelAuthor
Fixed Reforged Flora AnimationsTamplier
Fixed Reforged City WallsTamplier
CSW Doodad PackBarorque, Tamplier
RoundtableSymphoneum
ScaffoldingBarorque
Spider WebsBarorque
TorchesTamplier
Wanted PostersTamplier
Dungeon ColumnTamplier
Grass AnimatedSunchips
RailroadxXm0rpH3usXx
Winter TreeShadiHD
More styles of StrahnbradLargeTreeBarorque, Vibe
Lumber StashTamplier
PuddlesBarorque
Spike WallTamplier
City StairsTamplier
TombTamplier
Waterfall MiniBarorque
Snow PilesTamplier
Ogre MoundTamplier
Decorations and Doodads (Part 1 and 2)Mr. Smite
FireplaceMr. Smite
Mine component packageMr. Smite
Misc. DoodadsSADGASM
Book OpenedVindorei
Broken WallsVindorei
LavaTamplier, ShadiHD
Mountain BackdropTamplier, MrGoblin
BloodsplatsBlizzard Entertainment
LightsBarorque
Water DripBarorque, Vinz
Oil PaintingsVindorei
PlantsWorld of Warcraft
Orc Clan Banners ReforgedTamplier
Orc Props (Part 1 and 2)jixed
Light CircleNasrudin
Undead doodad packreforged - HL_Vortex
Miscellaneous/Minimal EditsBlizzard Entertainment, OutsiderXE



IconAuthor
btnfrostgrunt.ddsAltruistic Anduin
BTNorcchampion.ddsBagysta
btnorcling.ddsBagysta
btntwilightgrunt.ddsBagysta
btnwarsongrunt.ddsBagysta
BTNCooking.ddsBarorque
BTNFireElemental.ddsBarorque
PASCooking.ddsBarorque
PASPickUpItem.ddsBlizzard Entertainment
BTNEyeOfKilrog.ddsChronicles of the Second War
BTNBleedingHollow_SpearThrower.ddsChronicles of the Second War
BTNDoomhammerItem.ddsChronicles of the Second War
BTNDoomstrike.ddsChronicles of the Second War
BTNOrgrim.ddsChronicles of the Second War
BTNRampage.ddsChronicles of the Second War
BTNWarmarchAura.ddsChronicles of the Second War
BTNWC2Haste.ddsChronicles of the Second War
BTNWC2TrollRegen.ddsChronicles of the Second War
BTNConfuse.ddshandclaw
BTNDuel.ddshandclaw
BTNDurotan.ddshandclaw
BTNFirePit.ddshandclaw
BTNFishingRod.ddshandclaw
BTNFrostwolfHowl.ddshandclaw
BTNFrostwolfTatteredCloth.ddshandclaw
BTNGoggles.ddshandclaw
BTNIceShards.ddshandclaw
BTNIndestructible.ddshandclaw
BTNRagingStrike.ddshandclaw
BTNRavage.ddshandclaw
BTNSeed.ddshandclaw
BTNShovel.ddshandclaw
BTNThrallDodge.ddshandclaw
BTNThrallKnockback.ddshandclaw
BTNThrallPowerSlash.ddshandclaw
BTNThrallWhirlwind.ddshandclaw
BTNWaterskin.ddshandclaw
BTNWillOfTheWilds.ddshandclaw
ATCBTNConfuse.ddshandclaw
BTNBandage.ddshandclaw
BTNSnowsong.ddsInsaneMonster
btngirl1.ddsMr Ogre Man
BTNoldguy.ddsMr Ogre Man
BTNVillagerFemaleRed.ddsMr Ogre Man
BTNDraka.ddsSevLlanto
BTNRoCCatapult.ddsTamplier
BTNBlackmoore.ddsVindorei
BTNfemaleshaman.ddsVindorei



ArtAuthor
Range CheckerMayday
Icecrown Iceblock Textures OverhaulTamplier
Terrain Art OverhaulTamplier
Campaign BackgroundMr. Goblin
Campaign Preview ImageBlizzard Entertainment
Loading Screens CompositionDagren
Loading Screens (Prologue)Alex Horley
Loading Screens (Chapter 1-4, 6-8, Interlude 2)Blizzard Entertainment
Loading Screens (Interlude 1)HeeWonLee
Loading Screens (Chapter 5)sandara


AudioAuthor
Voiceover (Gul'dan)Jmv_cyber
Voiceover (Orgrim Doomhammer)Whirlwind
Additional Audio EngineeringShadiHD
Unit ResponsesElevenLabs
Unit DeathBlizzard Entertainment
AmbientBlizzard Entertainment
Ambient (various)Various
Ambient (Grandfather Clock)Pixabay
Ambient (ElevenLabs)ElevenLabs
InterfaceElevenLabs
MusicWarcraft 2
MusicWorld of Warcraft

Name
GrayRaven
Tamplier
Yevhen Snizhko

Name
Blizzard Entertainment
Hiveworkshop.com
Discord members
Patreon supporters
Tamplier
Retera
InsaneMonster

Detailed credits: https://docs.google.com/spreadsheet...ouid=102271197146696711197&rtpof=true&sd=true

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Notes
What a journey it's been. The original Lord of the Clans started development in 2002, when the original Warcraft 3 was released. Never in my life did I imagine that I would still be working on this campaign over 20 years later. After so many updates we get to play it with voice acting and in glorious HD. I hope you enjoy playing it as much as I enjoy making it. Thank you, and onto the next 20 years of Warcraft!

Projects & Links
The Last Guardian - Custom point & click adventure campaign for WarCraft III
Day of the Dragon - Custom campaign for WarCraft III
Lord of the Clans - Custom campaign for WarCraft III
Shadow of the Xel'Naga - Custom co-op campaign for StarCraft II
Social Links
Contents

Lord of the Clans (Campaign)

Reviews
deepstrasz
Quite a precious and artful campaign which could use some balancing here and there especially in VS and boss fights to make things more challenging and fun (oh shoot; I guess it has something to do with the default difficulty being Story which I guess...
Level 25
Joined
Jun 11, 2017
Messages
753
Played it recently for a walkthrough on my humble channel. And what can I say:
  • Most boss fights seem to be arcade-like, so their damage except for auto-attack is dodgeable. I don't see this as a good example as a WoW player myself, cause not everything should be avoidable - I wanted to see some more phases for Blackmoore's final battle where Thrall is properly tested to use all he learned through a campaign. Maybe it was on Hard Difficulty, not normal. But I don't think so.
  • Story: I like how you follow the original book inch by inch. And Warcraft 3 Reforged graphics make this look astonishing. I liked those inner building locations, they felt cozy.
  • Voice lines: Sometimes phrases felt abrupting too soon, and sometimes AI Voicelining "roboticism" felt too uncanny.
  • Gameplay: I barely forgot that Thrall's abilities can be upgraded, lol. I think that creating some extra button near Thrall's portrait would be cool. Or have a special item reserved for that, I don't mind having 5 slots instead of 6.
Please don't think that this list features minuses, hell no. It's my humble opinion and as a casual player myself. Overall campaign is very cool and I hope that "Last Guardian Reforged" will be similar or even cooler.
Recommend this campaign to all players, dearly!
 
Level 8
Joined
Feb 22, 2024
Messages
58
Played it recently for a walkthrough on my humble channel. And what can I say:
  • Most boss fights seem to be arcade-like, so their damage except for auto-attack is dodgeable. I don't see this as a good example as a WoW player myself, cause not everything should be avoidable - I wanted to see some more phases for Blackmoore's final battle where Thrall is properly tested to use all he learned through a campaign. Maybe it was on Hard Difficulty, not normal. But I don't think so.
  • Story: I like how you follow the original book inch by inch. And Warcraft 3 Reforged graphics make this look astonishing. I liked those inner building locations, they felt cozy.
  • Voice lines: Sometimes phrases felt abrupting too soon, and sometimes AI Voicelining "roboticism" felt too uncanny.
  • Gameplay: I barely forgot that Thrall's abilities can be upgraded, lol. I think that creating some extra button near Thrall's portrait would be cool. Or have a special item reserved for that, I don't mind having 5 slots instead of 6.
Please don't think that this list features minuses, hell no. It's my humble opinion and as a casual player myself. Overall campaign is very cool and I hope that "Last Guardian Reforged" will be similar or even cooler.
Recommend this campaign to all players, dearly!
Sorry for asking and not trying to be rude. But "WoW"? Did you mean Wc3?

I do agree with the other notes 😊
 
Level 8
Joined
Feb 22, 2024
Messages
58
WoW - World of Warcraft.
I know what WoW stand for but I dont get it then? Why compare a Wc3 campian's boss fights with WoW fights?
Maybe im wrong but what you wrote sounded like "I don't like that it's dodge able since in wow we learn that not everyhting is" or "I don't like that it's dodge able since in wow we see how boring that fact is".

Care to explain? Maybe OutsiderXE do understand you better tho (it's for him in the end anyway).
 
Level 25
Joined
Jun 11, 2017
Messages
753
I know what WoW stand for but I dont get it then? Why compare a Wc3 campian's boss fights with WoW fights?
Maybe im wrong but what you wrote sounded like "I don't like that it's dodge able since in wow we learn that not everyhting is" or "I don't like that it's dodge able since in wow we see how boring that fact is".

Care to explain? Maybe OutsiderXE do understand you better tho (it's for him in the end anyway).
Well... For example, the current WoW bossfights use multiple stages of the battle, where the boss changes the scenery, and skills or has help from his ads aka minions. In classic WoW most bosses have mostly abilities, that stack some debuff or deal high unavoidable damage thus forcing you to use cooldowns of your defensive spells properly, manage them through raids, and even worse - collect some specific resistance.
Modern WoW denies using magic resistance in the current design, instead focusing on void zones - avoidable damage - forcing raid to be proactive. Yet still you receive periodic unavoidable damage, need to soak something, etc...

This meme video shows differents of bossfight designs:


In the "Lord of Clan HD" campaign, most of the bosses have avoidable damage in my opinion. So Thrall has enough time to run out and don't take it. Especially when you learn fire elementals, you can use them as tanks, and in theory Blackmoore (for example) won't hit you. I don't advocate @OutsiderXE to change the Blackmoore fight into a 3-staged battle with dozens of SFX splashing on screen, yet I think that it would be better that Blackmoore stacked or used some non-avoidable spells.
Anyway, the current campaign design appeals to a bigger audience and forces you to be active, which is good.
 
Level 8
Joined
Feb 22, 2024
Messages
58
Well... For example, the current WoW bossfights use multiple stages of the battle, where the boss changes the scenery, and skills or has help from his ads aka minions. In classic WoW most bosses have mostly abilities, that stack some debuff or deal high unavoidable damage thus forcing you to use cooldowns of your defensive spells properly, manage them through raids, and even worse - collect some specific resistance.
Modern WoW denies using magic resistance in the current design, instead focusing on void zones - avoidable damage - forcing raid to be proactive. Yet still you receive periodic unavoidable damage, need to soak something, etc...

This meme video shows differents of bossfight designs:


In the "Lord of Clan HD" campaign, most of the bosses have avoidable damage in my opinion. So Thrall has enough time to run out and don't take it. Especially when you learn fire elementals, you can use them as tanks, and in theory Blackmoore (for example) won't hit you. I don't advocate @OutsiderXE to change the Blackmoore fight into a 3-staged battle with dozens of SFX splashing on screen, yet I think that it would be better that Blackmoore stacked or used some non-avoidable spells.
Anyway, the current campaign design appeals to a bigger audience and forces you to be active, which is good.
Wow player myself. So I know the what you talking about.
I party agree with You, Blackmore fight could been better and a bit more about the mixed hate and proudness feeling Blackmore had and in one way "thankful" side of feeling from Thrall.

But again, it's Wc3 not wow.
And yet, reasenlty playe your Swarm and Darrow maps. Really nice stuff and a nice mix of wc3/wow
 
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