- Joined
- Aug 1, 2007
- Messages
- 66
I'm looking for tips on reducing some lag in my map. I've noticed it on initialization, when you choose your hero, and on item combinations. I've linked my map cuz there's alot of triggers involved. My map is uploaded in the map development section here:
http://www.hiveworkshop.com/forums/f202/king-queen-104763/
My item combination triggers are all in 3 really long triggers. One for when a unit gets an item, one for when they lose an item, and one for when they use an item. Might it help to break them down into smaller triggers or use some sort of item combination system? Thanks for any help.
http://www.hiveworkshop.com/forums/f202/king-queen-104763/
My item combination triggers are all in 3 really long triggers. One for when a unit gets an item, one for when they lose an item, and one for when they use an item. Might it help to break them down into smaller triggers or use some sort of item combination system? Thanks for any help.