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Gold specs on ground causing lag

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Sep 19, 2007
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Hi, I need some help with my map.

On my map, players buy tons of items. 12 players * 150+ times per player, which is about 1800.

Every time a player buys an item, it looks like a tiny spec of gold is left on the ground where the player bought the item. After 1800 gold specs on the ground, the map seems to lag. How can I prevent gold on the ground bloat?

Thanks!
 
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