- Joined
- Sep 19, 2007
- Messages
- 97
Hi, I need some help with my map.
On my map, players buy tons of items. 12 players * 150+ times per player, which is about 1800.
Every time a player buys an item, it looks like a tiny spec of gold is left on the ground where the player bought the item. After 1800 gold specs on the ground, the map seems to lag. How can I prevent gold on the ground bloat?
Thanks!
On my map, players buy tons of items. 12 players * 150+ times per player, which is about 1800.
Every time a player buys an item, it looks like a tiny spec of gold is left on the ground where the player bought the item. After 1800 gold specs on the ground, the map seems to lag. How can I prevent gold on the ground bloat?
Thanks!