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Looking for blue tranquility

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You didn't specify which of the two effects related to tranquillity you wanted, caster- or target-. So I recolored both. I made two different versions if you want something else let me know.
 

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Well, in this case I also changed textures, but the general answer is yes you can recolor to some extent without resorting to different texturing.
  1. You can color a geoset through its Geoset Animation, "Color" suboption.
    It's a very crude recoloring because it's not textured and all uniform over the geoset, but it has the plus of being able to be animated.
  2. Many effects, tranquillity included, rely almost entirely on particles and ribbons, which are very easy to recolor
That's the extent of what I discovered so far :)
 
  • You can color a geoset through its Geoset Animation, "Color" suboption.
    It's a very crude recoloring because it's not textured and all uniform over the geoset, but it has the plus of being able to be animated.
  • Many effects, tranquillity included, rely almost entirely on particles and ribbons, which are very easy to recolor
Is this not just tinting the texture by scaling the components? And not swapping bands?
 
Your question honors me, don't get me wrong, but do you really believe that a guy like me with barely a month's worth of very minimal model editing and 0 background knowledge can even attempt to answer the question of the guy who wrote BLP Specifications (WC3)

No way lol. I don't even know what the term band refers to. I'm convinced that the geoset animation coloring has similarities with the rgb coloring that one can specify in the object editor in the we.
 
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