Hey everyone, i started a new project and i stumbled on a huge problem.. Basically all spells in my map are custom made (I'm not using any default spells like thunderbolt, i make dummy unit for missile and move it with triggers, add stun etc..) and i decided to make spell which could block other spells (2 spells collide and both missiles are destroyed), as always I give Invulnerable (Neutral) and Locus spells to dummy, but when i do so my spell doesn't work both missiles just pass each other and nothing happens (reason is locus spell). For unit detection I'm using
I would prefer not changing
EDIT: forgot to mention that locus spell cannot be removed.
GroupEnumUnitsInRange()
function but somehow it does not detect units with locus spell. Any ideas how to fix this? I would prefer not changing
GroupEnumUnitsInRange()
function because that would mess up my code.EDIT: forgot to mention that locus spell cannot be removed.