- Joined
- Jan 1, 2011
- Messages
- 1,540
SO... I have just discovered locals and how cool they are, besides that they allow the use of waits. If you disagree please tell me why.
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test
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Ax Toss
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Actions
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Custom script: local effect udg_TempEffect
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Set TempUnit1 = (Triggering unit)
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Set TempPoint1 = (Position of TempUnit1)
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Special Effect - Create a special effect at TempPoint1 using Abilities\Spells\Other\Transmute\GoldBottleMissile.mdl
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Custom script: call RemoveLocation(udg_TempPoint1)
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Set TempEffect = (Last created special effect)
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Wait 5.00 seconds
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Special Effect - Destroy TempEffect
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