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i tested with 2 ppl and enable/diable a quest is working locally.
do something like that:
1. create quest
2. disable lastcreated quest
3.
if GetLocalPlayer() == GetTriggerPlayer() then
enable last created quest //this way show only to triggerplayer
endif
4. save quest to variable or to array where the index or key is the player number
5. u can edit the quest text/change quest mark easily when u want and only who see the quest notice the modification
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