• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Loading Screen curly iron thing

Status
Not open for further replies.
Level 8
Joined
Jan 28, 2016
Messages
486
Okay so I made this. It's a little rusty around a few of the edges (by my standards anyway) but let me know what you think and if need be, I can touch it up.
 

Attachments

  • Loading Screen (Alpha).tga
    560.4 KB · Views: 38

N41

N41

Level 7
Joined
Sep 1, 2015
Messages
148
You should remove the loading bar, what's the point of keeping it there?
You need the outline so that the loading bar is shown within :wink:
However the blue bar is not needed else it will confuse users..
I made little changes and made it symmetrical, however original credits go to Dehua_Darbuya.

attachment.php

 

Attachments

  • IronBackLoadScreenTrans.png
    IronBackLoadScreenTrans.png
    354.6 KB · Views: 162
Okay so I made this. It's a little rusty around a few of the edges (by my standards anyway) but let me know what you think and if need be, I can touch it up.

You need the outline so that the loading bar is shown within :wink:
However the blue bar is not needed else it will confuse users..
I made little changes and made it symmetrical, however original credits go to Dehua_Darbuya.

attachment.php

Thanks for that! The first definitely looks better. Also, the loading bar doesn't need to be there, it gets added in-game (at least when you use a stock loading screen model).

I should have posted a source image though. A lot of quality is lost when using a screenshot. Any chance you could redo it from this image? Sorry :x The very small and dark holes don't need to be cut out if that can save some time/effort.
 

Attachments

  • Loading.tga
    2.9 MB · Views: 36
Level 8
Joined
Jan 28, 2016
Messages
486
You should remove the loading bar, what's the point of keeping it there?

Whoops, knew I forgot something! :p

Thanks for that! The first definitely looks better. Also, the loading bar doesn't need to be there, it gets added in-game (at least when you use a stock loading screen model).

I should have posted a source image though. A lot of quality is lost when using a screenshot. Any chance you could redo it from this image? Sorry :x The very small and dark holes don't need to be cut out if that can save some time/effort.

Yeah I could give it another go. I just realised how bad those fuzzy edges are so this might take a fair bit longer than before. Maybe few hours but it'll be worth it! :D


Edit: Okay how about now?

Edit2: Do you want me to reduce the file size?

Edit3: So I decided to try out the load screen I created and to my horror discovered a lot of imperfections regarding the alpha channels. It looks like what N41 posted earlier and it seems that only 100% alpha'd areas will become transparent when imported; anything less and the non-alpha pixels show up... But I assume you won't be using the image I made on its own, right loktar? :S
 

Attachments

  • Loading Screen (Alpha X).tga
    544.2 KB · Views: 27
Last edited:
Level 8
Joined
Jan 28, 2016
Messages
486
:O This is perfect! Awesome, thanks!
I will indeed not be using it on its own. I'm importing it into GIMP to overlaying it onto other images. Example:
attachment.php


Thanks again man!

edit: aww, wanted to give you rep, but I have to "spread around" some first :(

No worries. Thought the fuzzy edges would become too obvious but your image looks sweet as! All I had was this. :p
attachment.php
 

Attachments

  • Example Loading Screen.jpeg
    Example Loading Screen.jpeg
    106.1 KB · Views: 131
Status
Not open for further replies.
Top