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Loading old savegame with updated map?

Discussion in 'World Editor Help Zone' started by Basinator, Mar 5, 2014.

  1. Basinator

    Basinator

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    Somehow possible? I am updating a map of Voodzo but would like to continue my playing while doing so.
     
  2. pOke

    pOke

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    Not possible with the standard "Save Game" feature. If you integrate a Save/Load via code it could more easily done.
     
  3. Adiktuz

    Adiktuz

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    sadly, the default system used by wc3 checks versions, even if you hit save on the WE without editing will invalidate any prior save files... the only way I know of is to use a customized save/load system, like a code save/load system or if it's single player, you can also opt to use game cache
     
  4. andreasaspenberg

    andreasaspenberg

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    the host loads so if a user that downloads the map saves then the outdated version should be loaded. another solution is to host from a different computer than the one you develop on.
     
  5. Dr Super Good

    Dr Super Good

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    WC3 in-built save system does not accurately restore state. The result is often a huge variety of bugs that can even break a map.

    Examples of what is not saved...
    Periodic timers. They are restored as once off after save/load.
    Any value stored in variable array at index 8191.
    These are the ones off the top of my head. I am sure dozens exist.
     
  6. Adiktuz

    Adiktuz

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    @andreas - that is assuming the host has the old version... and also, that is quite bad you know? Since you will play the OLD version if you do that, and what he wants is to be able to use the old save in the NEW version

    @DSG - yeah some things are clearly aren't saved/loaded correctly... Like in the DotA map (IDK in newer versions) but the multiboard's text color changes upon loading.